TidBITS#372/31-Mar-97
=====================

  Speculating about Apple, while not yet named as an official
  Olympic sport, is certainly popular enough to be considered for
  the Exhibition category. In this issue, Adam examines much of the
  Apple speculating that's going on and offers his own views about
  Apple's directions. We also cover Apple's presence at the recent
  Internet World, and look in detail at Snapz Pro, a snappy new tool
  for creating screenshots.

Topics:
    MailBITS/31-Mar-97
    Apple's Decisions
    iWorld and Welcome to It
    Say Cheese! Snapz Pro

<http://www.tidbits.com/tb-issues/TidBITS-372.html>
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MailBITS/31-Mar-97
------------------

**Express Yourself to Microsoft** -- Microsoft's new Macintosh
  Office development team (about 100 developers dedicated to working
  on the Macintosh version of Microsoft Office 97) has posted a set
  of survey questions on the Web, the answers to which they hope
  will help them make Office more Mac-like. The mainstays of Office,
  Excel and Word, are among the most important Macintosh
  applications - without them, the Mac would have little to no
  chance of being sold in quantities to large businesses. Thus, it's
  in all of our interests to encourage Microsoft to create more
  Mac-like applications, much as the MS Bay team is doing with the
  Mac version of Internet Explorer. [ACE]

<http://www.hinfo.com/ask97/mac/m1.htm>


**New from Cupertino** -- Last week, Apple formally rolled out the
  powerful Newton MessagePad 2000 and the sleek Twentieth
  Anniversary Macintosh, while also announcing availability of
  OpenDoc 1.2. Regarded by some as the first truly functional
  Newton-based device, the MessagePad 2000 is powered by a 160 MHz
  StrongARM processor, features reportedly excellent handwriting
  recognition, and operates vertically or horizontally. The
  Twentieth Anniversary Mac, on the other hand, seems like a device
  for prominent display in a gallery, and with its $7,500 price tag,
  buyers might choose to consider it modern art. On the software
  side, the new version of OpenDoc (4.3 MB download) fixes bugs
  dealing with international systems, increases stability in low-
  memory conditions, and supports Apple Guide 2.1, although some
  OpenDoc applications (like Nisus Writer 5.0) reportedly do not
  work correctly with OpenDoc 1.2. [JLC]

<http://www.twentiethanniversary.apple.com/>
<http://product.info.apple.com/productinfo/datasheets/pi/mp2000.html>
<http://www.opendoc.apple.com/users/getod.html>


**Internet Explorer 3.0.1b1** -- Microsoft has released a beta of
  Internet Explorer 3.0.1; this release supports JavaScript, both
  68K and PowerPC Macs, plus a new Download Manager, the ability to
  accept or decline HTTP cookies, and a search feature tied directly
  to Yahoo. Downloads vary from 2.6 MB to a stunning 9.5 MB for the
  full install. [GD]

<http://www.microsoft.com/ie/mac/default.htm>


Apple's Decisions
-----------------
  by Adam C. Engst <ace@tidbits.com>

  We've spent a lot of time and energy in recent TidBITS issues
  looking at the moves Gil Amelio and Apple management made to bring
  the company back to profitability. There's no question that some
  moves were more popular than others, but I think the time has come
  to delve into what might be going on, or at least what a
  significant number of people feel might be going on.


**What Else Could Gil Have Done?** Apple has taken flak for
  decisions to lay off employees, terminate some technologies, and
  place other projects in maintenance mode. I'm certainly guilty of
  harassing Apple about decisions I feel were mistakes, but let's
  face it: Gil had to do something. Apple lost a lot of money in
  1996, and clearly that trend would continue in 1997 unless drastic
  action was taken. The recent announcements were that drastic
  action.

  With no reason to assume sales would exceed all expectations, the
  only way Apple could regain profitability was to cut costs.
  Reportedly, a single engineer costs Apple about $150,000 per year
  in salary, benefits, support structure, office space, and so on.
  Not all of the 2,700 employees laid off were engineers, of course,
  and the 1,400 contractors and temps were undoubtedly cheaper, but
  even if you assume a savings of $100,000 per person, that's $410
  million.

  More important, unlike previous Apple layoffs, this one was
  combined with elimination of projects. That's depressing but
  realistic, since it means Apple isn't expecting to continue with
  business as usual, just with fewer people. You can't lay off 4,100
  workers and expect to do everything you did while they were there.

  That said, I would have liked to see Apple address its financial
  problems in other ways as well. First, where were the voluntary
  pay cuts and eliminations of bonuses for the executive staff? It
  seems hypocritical for executives to eliminate 4,100 employees not
  take pay cuts themselves. The buck stops at Gil Amelio, and I
  think it's only fair to have fewer bucks stop at his paycheck.

  Second, were the Apple technologies cut of so little value that
  they couldn't be sold to raise money, such as with
  videoconferencing? Alternately, couldn't Apple have created
  technology incubators with these projects? Form a new company
  around each one, give the source code to the former Apple
  employees, provide some administrative support resources, and
  retain 40 percent ownership. If they succeed, Apple makes money
  and Mac users benefit; if they fail, Apple loses nothing more than
  what was already being thrown away.


**The NeXT Takeover** -- One theme among the mail I've received
  about Apple's recent changes is the perception that former NeXT
  employees are now making Apple's decisions. One person even
  commented that it felt like NeXT had bought Apple, not the other
  way around. To some extent, these perceptions are accurate - after
  all, Avie Tevanian and Jon Rubinstein, two ex-NeXT folks, are in
  charge of the operating system and hardware divisions.

  In the past, Apple has been accused of a "Not Invented Here"
  syndrome (NIH), where the only technologies perceived to be
  worthwhile were those developed within Apple. Now, some feel the
  NIH syndrome has been reversed, with internal Apple technologies
  being viewed as inferior and over-engineered. The NeXT acquisition
  is the best example of this - there's some question if, had Apple
  really buckled down, bringing Copland to fruition would have cost
  $400 million and taken until 1998. Buying NeXT was a bold move,
  but it was neither cheap nor immediate relief from Apple's
  technology troubles.

  The fact that concerns me most is that many of the comments about
  NeXT engineers making the important decisions come from Apple
  employees, Apple insiders (often former employees), and long-time
  Macintosh developers. Psychologically, I'm sure there's resentment
  about being bailed out by the acquisition of NeXT, a company whose
  technological achievements may be significant but didn't result in
  a profitable business. Similarly, from the NeXT point of view,
  becoming part of Apple gives former NeXT employees a chance to
  show off to a true mass market - so an interest in pushing their
  technology over Apple technology shouldn't be surprising.

  In essence, the acquisition of NeXT is having a significant impact
  on Apple's culture. That's not necessarily bad, but it can make
  for an occasionally acrimonious transition. The question is
  whether the attitudes and beliefs that made the Macintosh special
  can survive in the new atmosphere.


**Mac OS 95/Mac OS NT** -- As I was talking with friends about the
  Rhapsody networking issues, I realized that the issue of the Mac
  OS and Rhapsody coexisting is worth additional thought. Consider
  the following:

* At best, Rhapsody will be available for users in early 1998. So,
  developing for the Mac OS isn't a bad move for several years yet.
  The existing market isn't going away, and Mac OS machines will
  outnumber Rhapsody-capable machines for a long time.

* Although it will reportedly be easy to program for Rhapsody (and
  some Unix applications can be ported without much trouble),
  Rhapsody's Yellow Box will have relatively few applications for
  some time. There's a distinct risk of Rhapsody being marginalized
  unless Mac OS applications running in the Blue Box or on Mac OS
  machines carry it along.

* Rhapsody will have preemptive multitasking and protected memory
  for Yellow Box applications, which means that they could perform
  better and more reliably. In addition, things like the file system
  should have better performance, making the Yellow Box the obvious
  target for server applications and other situations where
  stability and performance are paramount. But, with the vast
  majority of the Mac market and the most applications, Mac OS
  machines will probably be the main clients for Rhapsody servers.

  Now, doesn't the differentiation between the Mac OS and Rhapsody
  sound like the difference between Windows 95 and Windows NT? They
  look the same, and most applications work under both, but Windows
  NT has fewer native applications and is more trouble to set up and
  maintain. But, Windows 95 doesn't share NT's stability and
  performance. The main difference is that Windows 95 and Windows NT
  share the same programmer interfaces (APIs), so properly written
  applications run on both Windows 95 and NT. In contrast,
  Rhapsody's Yellow Box applications won't run on non-Rhapsody Macs,
  and existing Mac OS applications won't be able to take advantage
  of the preemptive multitasking and protected memory of the Yellow
  Box.

  Comparisons to other Microsoft operating system switches may also
  be relevant. Even today, some PC games basically don't run in
  Windows, and users run them from DOS (which isn't possible with an
  NT-only machine). Similarly, some current Windows programs are
  still 16-bit and don't support such niceties as long filenames. In
  other words, switching from one operating system to another is
  seldom a clean process, and even Microsoft hasn't escaped its DOS
  and Windows 3.x legacy. In contrast, Apple has handled its
  operating system upgrades and even the move from the 680x0 to the
  PowerPC chip with aplomb. Will Apple maintain that level of
  consistency and excellent user experience in the future, with the
  move to Rhapsody?


**For Sale or Breakup?** Some of my more business-oriented friends
  have commented that Apple's recent moves might be gussying up the
  company for acquisition. Drop unprofitable products, eliminate
  technologies that haven't taken the world by storm, lay off 4,100
  employees, and suddenly Apple becomes a more attractive
  acquisition target. We know Apple has had acquisition discussions
  with companies such as Sun Microsystems in the past; is it far-
  fetched to think Apple might consider such a move again? Rumors
  have already surfaced of a group of investors (led by Oracle CEO
  Larry Ellison) buying Apple.

  Here's another, less-depressing thought: one of Apple's long-term
  problems is that it has always tried to do everything: hardware,
  operating systems, new technologies, application software, server
  software, and so on. Trying to do everything often causes
  conflicts, both internally and with third-party developers. Might
  it make sense to break Apple into three different companies, each
  of which could focus on its own goals more seriously?

  One company would focus on operating systems and low-level
  technologies. As an independent company, it could focus on
  technologies that would advance the industry and earn licensing
  fees (can you say QuickTime?). That would probably mean more
  emphasis on cross-platform technologies and operating systems, and
  on shipping products in a reasonable time frame. It might also
  mean alliances with technology development projects in higher
  education, often the bellwether for the computer industry.

  I see another company devoted to hardware, and since Apple has
  always made some of the best computer hardware, that company could
  make decisions that would let it be as successful as possible. If
  that meant making Intel-based hardware, so be it. Claris has made
  a lot of money selling Windows software, and the money is just as
  green on other platforms (in the U.S. anyway, where we have dull-
  looking money).

  The third company would devote itself to application and utility
  software. Apple already has such a company in Claris, although I
  think Claris would do well to take over a number of additional
  products currently controlled by Apple. Even the Finder, which is
  just another application, could move to Claris, which could make
  different versions for different markets or platforms. I'd love to
  see the Finder instead of the standard Windows 95 interface.

  Of course, this is mostly a thought exercise: I'm not in charge of
  anything at Apple, and I doubt Apple would do something so
  drastic. The question is, in such a situation, would there be an
  Apple Computer? If the answer is no, would that matter if the
  Macintosh survived and continued to thrive? When I commented in
  TidBITS-370_ that customer loyalty to Apple was at an all-time low
  while users remained loyal to the Macintosh, email comments
  flooded in, agreeing 100 percent. It's an interesting phenomenon,
  and one that Apple and the Mac clone vendors would do well take
  into account.

  Perhaps, in the end, Macintosh is an experience, not a machine.


iWorld and Welcome to It
------------------------
  by Matt Neuburg <matt@tidbits.com>

  Myriad are the ways in which technological and economic experts
  propose to assist you with the Internet, as I discovered at the
  Spring Internet World convention held the week of 10-Mar-97 in Los
  Angeles. They want to give you access, give you faster access,
  restrict your employees' access, give the outside world access to
  you, restrict outside access. They want to push, help you push,
  sell to you, help you sell, help you gather information, advertise
  for you, advertise to you. They want to teach you about it, teach
  you to program it, teach you to use it effectively, sell you books
  and magazines about it, and teach you to make money from it in
  dozens of ways from ISP to entrepreneur. They want to host
  conventions about it, and sell you CDs about the conventions.
  Everyone from cataloguers to meteorologists has a site for you to
  visit, and you in turn are supposed to brighten your site with
  powerful software, professional design, dynamic response, and
  high-bandwidth innovations.

<http://events.iworld.com/spring97/iw/>

  It was fun in that exhausting way that these conventions are; and
  I learned a thing or two. The convention struck me as indicative
  of how the Internet largely remains little more than a tentative
  state of mind. There can't be many true experts on Web site design
  or how to make money on the net, because the former (aside from
  being a moving target) has existed only briefly, and the latter is
  a complete mystery [except, perhaps, to X-rated sites, which
  according to recent media reports are an extremely successful
  example of Internet commerce -Adam]. So, the idea that such people
  exist and can pontificate to us - and that we will pay them to do
  so - is the product of a kind of self-hypnosis.

  Indeed, the entire event seemed a smoke-and-mirrors affair;
  especially compared to Macintosh conventions. Attendance the first
  day was meagre: aisles that, at a Macworld Expo, would have been
  shoulder-to-shoulder one minute after opening time, were nearly
  empty. At talks, sound systems were muddy, projection facilities
  were unreliable. Email stations were rows of PCs poorly configured
  and so tightly crammed together that you couldn't move the mouse.
  Nearly every demonstrator bemoaned the abysmal Internet access
  (another IBM triumph - remember the Atlanta Olympics?). In
  contrast to a Macworld Expo's feverish emporia, few booths had
  anything physically for sale: most were selling a dream, a hope, a
  future business relationship.

  As a Macintosh partisan, I instantly found myself a minority in an
  alien world. Here, Apple was but a minor player, and everything
  had an unfamiliar slant, starting with all the demos on PCs -
  including General Magic's Magic Cap under Windows - and extending
  to the unaccustomed non-Apple philosophy that predominated.
  Watching someone from Microsoft smugly demonstrate how Internet
  Explorer and the operating system will be so tightly integrated
  that the webmaster will determine what applications the user can
  see from the desktop, I barely refrained from saying that if my
  computer ever did that to me I would hurl it out the window.

  Apple CEO Gil Amelio's keynote speech was the first good
  performance I've seen from him - intelligent, coherent, even
  dynamic, recalling the legend of the dying swan's terminal song.
  His choice of four pieces of software historically representative
  of the Mac's unique importance - PageMaker, HyperCard, Director,
  and Frontier - seemed to me one of Apple's more perceptive self-
  assessments. I may not have agreed with everything he said (Apple
  is betting the farm on gaining 15 percent of the Web server market
  share? how?) but I did feel for once like defending his right to
  say it. And the demos, especially of Frontier and of QuickTime
  3.0, were stunning.

<http://product.info.apple.com/pr/speeches/1997/q2/970312.amelio.iworld1.html>

  I also attended a talk on Apple and Java, where the speaker was
  somewhat hamstrung both by the approach of Black Friday (then only
  four days away - see TidBITS-370_) with its attendant unknowns and
  by Apple's general Java uncertainty. The present situation is
  reflected by Mac OS Runtime for Java, but the future is expressed
  as a vague diagram in which Java looms as a mysterious third
  beside the Blue Box (System 7 and its heirs) and the Yellow Box
  (OpenStep). I admit to bemusement as to the wisdom of this, since
  if Java becomes a full citizen the Mac OS may lose its
  distinctiveness and hence its appeal. I did come away feeling
  friendlier to Java than previously, at least.

  Amidst all the glitter, I found two sites that particularly
  impressed me with their promise. SemioMap makes a Java applet and
  a search tool which coordinate to provide an MCF-like
  visualization of related topics on the Web (or any other data
  collection). StockSmart is a living advertisement for Java and for
  Oracle Corporation; even if you don't care about stocks, this is a
  fine and generous presentation of live, searchable data.

<http://www.semio.com/>
<http://www.stocksmart.com/>


Say Cheese! Snapz Pro
---------------------
  by Adam C. Engst <ace@tidbits.com>

  I just finished another book, and the books I write require
  screenshots. Previously, I relied on a shareware screenshot
  utility called Flash-It. Written by Nobu Toge and last updated in
  1993, Flash-It 3.0.2 continues to function today, surprising for a
  utility that works at such a low-level.

  That is, Flash-It continues to work well with one notable (if not
  surprising) exception: Microsoft applications. If I were a
  conspiracy buff, I'd say Nobu Toge did that on purpose, but that's
  unlikely since most of the Microsoft programs it has trouble with
  didn't exist in 1993. Some problems were minor, such as bits of
  color showing in screenshots taken when the monitor was set to 256
  grays.

  Internet Explorer 3.0, though, was the final straw for poor Flash-
  It due to problems in Standard File dialogs, so I went looking for
  another screenshot utility. I didn't go far, because Ambrosia
  Software posted their $20 shareware Snapz Pro 1.0.1 to Info-Mac
  that very day, and I've used it happily since. There are many
  other screenshot programs out there, but Snapz Pro met my
  immediate needs, so I didn't look further. Perhaps some day I'll
  compare them all, but for now I'm sticking with Snapz Pro.

<http://www.ambrosiasw.com/Products/SnapzPro.html>


**Loading the Film** -- Snapz Pro installs a single control panel,
  but you only use it for basic setup. Clicking the Settings button
  brings up a small dialog where you choose the Snapz Key that
  invokes Snapz Pro (it defaults to Command-Shift-3). A checkbox
  toggles sound effects. Snapz Pro only saves screenshots in PICT
  format (which may seem slightly limiting - more on that later),
  but you can choose which program will open those PICTs when you
  double-click them in the Finder. Finally, a pair of radio buttons
  let you select whether invoking Snapz Pro should open the Snapz
  palette (the program's primary interface) or take the screenshot
  with the last-used capture tool.


**Click the Shutter** -- When the time comes to take a screenshot,
  you arrange the screen however you want, and, if necessary, drop a
  menu. Then you press the Snapz Key, which brings up the Snapz
  palette.

  The palette contains four large buttons for the different capture
  tools: Screen, Window, Menu, and Selection. Below the four capture
  tool buttons are three pop-up menus. One lets you choose where you
  want to send your screenshot: to a file in the Screen Snapz folder
  that Snapz Pro installs in your Apple menu, to the clipboard, to
  the printer, or to a file within a folder in your Screen Snapz
  folder. Another pop-up menu lets you set the scaling of your image
  from 10 to 400 percent in a variety of useful percentages. The
  final pop-up menu enables you to change the colors in your
  screenshot using different palettes, including Black/White, System
  palette, Greyscale palette (probably the standard for books),
  Thousands, and Windows palette.

  Checkboxes let you decide if the cursor should show in the
  screenshot and if you want to name each screenshot individually.
  If you choose not to name each screenshot, Snapz Pro names them
  using the name of the active program, several spaces, an
  incremented digit, and a ".pict" filename extension.

  Once the Snapz palette has appeared, you modify the settings in
  the pop-up menus and the checkboxes (Snapz Pro remembers your
  settings from the previous usage), then you click one of the four
  capture tool buttons. (There are also copious keyboard shortcuts.)
  The cursor changes to indicate which tool you've selected, after
  which you click on the screen, window, or menu you want to
  capture. Obviously, the Selection capture tool requires you to
  drag out a rectangular selection instead of just clicking, and the
  Menu capture tool is unavailable unless you had a menu dropped
  when you invoked Snapz Pro. Helpfully, Snapz Pro enables you to
  select which sub-menu you capture of a set of visible hierarchical
  menus, and by default captures all visible sub-menus down from the
  one you click.

  As you click on a screen, menu, or window, or let up on the mouse
  button after making a selection, Snapz Pro makes a clicking
  shutter noise and inverts the area you've captured, providing
  visual feedback about your target area. If you're saving to a file
  and you've selected the checkbox to choose the file name, a small
  dialog appears where you can enter the name (it's not a Standard
  File dialog, and the file will be stored in the pre-specified
  folder). If you enter the name of an existing screenshot, Snapz
  Pro asks you to confirm that you want to replace it.

  The well-written Snapz Pro documentation outlines various options
  you can apply to each of the capture tools. For instance, pressing
  Option causes the Snapz palette to reappear so you can take more
  screenshots immediately. The Command key modifies the Screen
  capture tool to capture all attached monitors, and also modifies
  the Window capture tool to capture only the window content. When
  using the Selection capture tool, Shift constrains the selection's
  shape to a square, and Command tries to select the smallest area
  in the selection that is not of a certain "bluescreen" color.


**Developing the Image** -- For my purposes, Snapz Pro's ability
  to change the palette to greyscale was helpful, but not
  sufficient. The publisher, Osborne/McGraw-Hill, wanted screenshots
  in TIFF format, and Snapz Pro only takes PICTs. Luckily, the free
  clip2gif from Yves Piguet works wonderfully for converting files
  with a single drag & drop action.

<http://iawww.epfl.ch/Staff/Yves.Piguet/clip2gif-home/>

  Clip2gif proved useful later on as well. My publisher wanted me to
  print all the screenshots and label them with the appropriate
  figure numbers. This was a pain, but it's hard to argue with
  production departments - you don't want them to mess up your
  screenshots. I turned on the Desktop Printer capabilities in
  System 7.5.5, selected the screenshots for a chapter, and dropped
  them on the desktop printer icon, which resulted in the files
  printing in the order that they appeared in the Finder window
  (View by Name in this case).

  The only problem was that if I used the SimpleText PICT files,
  SimpleText printed multiple pages for the larger screenshots.
  Since the paper copies were merely representative of the
  screenshots, I saw no reason to waste paper printing edges that
  flowed onto a second page. If, however, I dropped the clip2gif
  TIFF files on the desktop printer, clip2gif displayed the Print
  dialog for each file, allowing me to specify that I wanted to
  print only the first page of each one.


**Image Problems** -- Although Snapz Pro met my immediate needs,
  it isn't perfect. The feature I would have most liked to see is an
  option to set the pattern for automatically naming and numbering
  screenshots. The basic capability is obviously there - what's
  lacking is an interface to let the user specify a more useful
  pattern to the names and numbers, like "Figure 23-12."

  Also annoying was the requirement that the screenshots end up in
  the Screen Snapz folder in my Apple Menu Items folder. I partition
  my hard disk in very specific ways, and I don't like being forced
  to save files in one place, much less in my System Folder.
  Whenever I finished taking screenshots for a chapter, I had to
  copy them to the proper location for them on my hard disk. The
  destination folder should be configurable.

  Finally, I could see adding the capability to send screenshots to
  more than one place at a time - I would have tried printing a
  screenshot at the same time I saved it to a file, especially if
  Snapz Pro could scale it to fit on a single page and automatically
  print the filename as a footer on the page. Perhaps that's
  excessive, but authors would appreciate the flexibility.


**Choosing the Camera** -- I used Snapz Pro for about a month and
  took over 80 screenshots with it, so I felt comfortable paying the
  $20 shareware fee via Ambrosia's Web site (Snapz Pro reminds you
  about paying after 15 days of use by telling you how long you've
  had it and how many screenshots you've taken, which I rather miss
  now that I've paid, since I'm generally curious about how many
  screenshots I've taken). I never experienced crashing problems,
  and it's a fat binary, so its performance was always snappy on my
  Power Mac 8500.

  If you're not happy with the built-in screenshot capability in the
  Mac OS, (press Command-Shift-3 to try it; in Mac OS 7.6, you can
  also press Command-Shift-4 to make a selection or capture a
  window), Snapz Pro is worth a look. It's a solid utility, and a
  great example of a program that works well as shareware.


$$

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