TidBITS#477/19-Apr-99
=====================

  With this issue, TidBITS celebrates its ninth anniversary, making
  it one of the oldest regularly published Internet publications
  ever. To mark the occasion, Adam explores the motivations and
  philosophies behind publishing TidBITS, and Geoff Duncan unveils a
  significant upgrade to the TidBITS article database. In the news,
  Apple bumps the iMac to 333 MHz and announces a $135 million
  profit, Virtual PC 2.1.3 appears, and REALbasic 2.0 ships.

Topics:
    MailBITS/19-Apr-99
    TidBITS Nets Ninth Anniversary
    Adding Context to TidBITS Searches

<http://www.tidbits.com/tb-issues/TidBITS-477.html>
<ftp://ftp.tidbits.com/pub/tidbits/issues/1999/TidBITS#477_19-Apr-99.etx>

Copyright 1999 TidBITS Electronic Publishing. All rights reserved.
   Information: <info@tidbits.com> Comments: <editors@tidbits.com>
   ---------------------------------------------------------------

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MailBITS/19-Apr-99
------------------

**iMacs Rise to 333 MHz** -- Apple Computer has announced new
  iMacs featuring 333 MHz PowerPC G3 processors. The systems are
  essentially unchanged from the 266 MHz models unveiled last
  January and share their $1,199 suggested price along with 512K of
  backside cache, 32 MB of RAM, a 6 GB hard disk, a 24x CD-ROM
  drive, 10/100Base-T Ethernet, an ATI Rage Pro Turbo graphics
  controller with 6 MB of video memory, and a 56 Kbps modem. Apple
  is touting the 333 MHz iMac as a premier gaming machine with
  "Pentium-toasting" performance, and the higher clock speed should
  help consumers' perception of iMacs as compared to PCs with even
  higher clock speeds. The new systems are available immediately
  from dealers and the online Apple store. [GD]

<http://www.apple.com/imac/>


**Apple Pockets $135 Million in Profit** -- Apple Computer
  announced a $135 million profit on $1.53 billion in revenue for
  its second fiscal quarter of 1999, marking Apple's sixth
  consecutive profitable quarter. Apple also has $2.9 billion in
  cash and short term investments, up $300 million from last
  quarter. Apple's profits were buoyed by $50 million from continued
  sale of shares of ARM Ltd., but Macintosh sales numbers remained
  strong, with Apple showing a 27 percent growth in unit sales since
  the same quarter last year. Although inventory problems continue
  to nag iMac availability (partly because blueberry iMacs seem more
  popular than other colors), Apple spent $8 million improving
  manufacturing operations and ended the quarter with a mere one day
  of inventory. Roughly half of Apple's sales come from outside the
  United States, and Apple says it shipped 400,000 Power Macintosh
  G3s during the quarter, although PowerBook sales lagged, probably
  because customers are waiting for future models. [GD]

<http://www.apple.com/pr/library/1999/apr/14results.html>


**Virtual PC 2.1.3 Features Floppy Fix** -- Connectix has released
  a small update to Virtual PC that corrects a problem where
  PowerBook G3 users running version 2.1.2 were unable to access the
  floppy drive from the left expansion bay (see "Virtual PC 2.0: Not
  Just a Minor Upgrade" in TidBITS-433_). If you haven't updated the
  program since version 2.0, be sure to go through the additional
  steps listed in the Read Me file or on Connectix's Web page before
  applying the 2.1.3 patch. The updater is a free 1.5 MB download.
  [JLC]

<http://www.connectix.com/html/vpc_updates.html>
<http://db.tidbits.com/getbits.acgi?tbart=04923>


**REALbasic 2.0 Shipping** -- On 19-Apr-99, Real Software Inc.
  released the current developmental release of the company's
  application development framework REALbasic as version 2.0.
  Benefits of REALbasic 2.0 include refinements to the core
  programming language, improvements in the development environment
  interface, speed gains, and better handling of color, movies,
  graphics, files, localization, and Apple events. The Professional
  Edition also includes built-in database facilities, ODBC
  connectivity, and the capacity to generate Windows executables.
  (See "Yes, Virginia, There Is a REALbasic" in TidBITS-443_ for a
  review of REALbasic 1.0.)

<http://www.realsoftware.com/NewInRB2.html>
<http://db.tidbits.com/getbits.acgi?tbart=05043>

  Pricing is set at $100 for the Standard Edition and $300 for the
  Professional Edition, with discounts for academic customers (who
  are licensed to create freeware applications only) as well as
  those upgrading from REALbasic 1.0. Customers in certain overseas
  countries are referred to foreign distributors; others may obtain
  REALbasic directly from Real Software. The program is a 2.5 MB
  download and runs as a 30-day demo until a license is purchased.
  Printed documentation, as well as a CD-ROM with extra examples,
  will soon be available at an additional cost. Real Software has
  clarified its intention to continue at full speed with incremental
  bug-fix releases to REALbasic 2.0, which had hitherto been
  appearing frequently. Cautious customers may wish to wait a few
  weeks before upgrading until more of the known bugs have been
  squashed. [GD]


TidBITS Nets Ninth Anniversary
------------------------------
  by Adam C. Engst <ace@tidbits.com>

  This issue marks our ninth year of publication, and if anything, I
  remain all the more amazed that we're still publishing TidBITS.
  Flux runs rampant in the computer industry, and many Mac
  publications have come and gone. TidBITS has participated in the
  rise of the Internet, changing to match the latest technologies
  and trends while remaining true to our roots. I'd like to take
  this opportunity to explain some of the motivations that have
  driven weekly publication of TidBITS since 1990 and the
  philosophies that influence what and how we publish.


**Motivations** -- A common question about TidBITS is: "How do you
  make money?" The short answer is "via sponsorships," of course,
  but a question we hear less frequently is "Why do you publish
  TidBITS?" It's all due to motivation, and although our motivations
  have evolved, they remain similar to those we had in the
  beginning.

  Back in 1990, Tonya and I created TidBITS because we wanted to
  update her coworkers at Cornell University with the latest
  developments in the computer industry. Tonya also wanted to hone
  her PageMaker skills, and I immediately abstracted the idea to
  electronic publishing via HyperCard and the Internet. Our overall
  goal was to spread interesting information and opinions to other
  people. In my opinion, that desire to tell the stories must be the
  primary goal of most writing.

  We didn't consider money as a goal for quite a while. I can't
  recall when we came up with the idea of sponsorships in TidBITS,
  but reality touched down in 1992, when we attracted our first
  sponsorships. At that time, the Web was still over the horizon,
  graphical banner ads were unimaginable, and advertising was
  distinctly not kosher on the Internet. We worked hard to ensure
  that our sponsorships were more than just advertisements, offering
  information via email that was hard to get in those pre-Web days.

  Over the years, we've had to consider business realities when
  making decisions, and, particularly now that TidBITS supports a
  small staff, maintaining an income flow is an important goal. That
  said, no one will ever get rich from TidBITS, so despite the need
  to bring in money, our original motivation of sharing information
  remains ascendant.

  We've also stayed true to another of our original motivations - to
  create a constantly expanding archive of quality information that
  people could use as a research tool, both for current projects and
  historical looks back. That's why the original TidBITS HyperCard
  stacks knew how to combine themselves into an archive, why we
  worked with Akif Eyler on his Easy View program for browsing text,
  and why we now put so much effort into our online database to
  expose older content that's still relevant (see Geoff Duncan's
  article below).

  This desire to create an archive of related information was also
  one of the reasons I created TidBITS Talk last year. TidBITS is
  too small of an organization to produce all the content we want or
  to have expertise in every field. By opening up TidBITS Talk to
  knowledge from many of our readers, we expand the amount of
  knowledge we can provide to others.

  TidBITS Talk is also the embodiment of something we've enjoyed
  about TidBITS since the beginning - an online community. To
  paraphrase U.S. Supreme Court Justice Potter Stewart's famous
  comment about defining obscenity, online communities are difficult
  to describe, but you know them when you see them. Before TidBITS
  Talk, we felt a sense of community around TidBITS, but we weren't
  sure to what extent our readers felt they were participating.
  Since its creation, TidBITS Talk has coalesced into a true online
  community that keeps members coming back both for the information
  and the sense of belonging.


**Philosophies** -- Due in part to our limited journalistic
  experience when we started TidBITS in 1990, we've formed an
  unusual set of philosophies surrounding what we publish in
  TidBITS.

  First and most important, we select the information that appears
  in TidBITS carefully. We hope that by focusing on topics of
  particular interest to us, our enthusiasm will show through. It's
  an unfortunate fact of life that our interests don't precisely
  overlap the interests of our entire readership, but there are
  plenty of other sources of information for topics we don't cover.
  Also, we don't wish to compete in the "all the news, updated
  constantly," field of Web journalism because, frankly, we can
  neither handle the immense workload required to do that work
  right, nor force ourselves to write about topics that we don't
  find compelling.

  Although we're serious about being editors and creating a
  professional publication on a regular schedule, we're also firm
  believers in the statement, "If it's not fun, it's not Macintosh."
  For us to continue publishing TidBITS, we have to enjoy what we're
  doing. Having fun was hard during the end of 1997 and beginning of
  1998, when Apple seemed caught in a death spiral, but now we're
  glad we stuck with it.

  Another of our major philosophies is that our information should
  be as accurate as we can make it. We usually avoid writing about
  software that isn't available; we shy away from reporting all but
  the most universal bugs or conflicts, and we publish essentially
  no rumors - all in the name of hard information. We're well aware
  that this attitude means that people read other publications for
  the rumors, pre-release news, and troubleshooting information, but
  we can't do everything. Long ago, when our weekly electronic
  publishing schedule meant that we could scoop MacWEEK's print
  edition, we were more likely to publish a rumor, news of a new
  product, or a conflict between popular extensions. Today we avoid
  publishing this sort of information unless we can confirm the
  rumor absolutely, test the pre-release software, or both reproduce
  the conflict and confirm it with the developers. It's a trade-off
  between the rush of the scoop and the satisfaction of publishing
  something you're positive is correct.

  Why have we shied away from such popular types of information? Two
  reasons. First, the longer you spend in the industry, the more you
  learn that there are multiple sides to any story. Whatever you
  publish will have an effect on a company, individuals at that
  company, and a wide range of Macintosh users. So, if we hear a
  rumor, we judge not just the reliability of the information but
  also the effect that publishing the rumor will have. After this
  many years, we're privy to a great deal of information that we can
  never use in TidBITS or even mention to friends, but that is still
  extremely useful to our understanding of the ebb and flow of the
  industry. People talk to us because they know we'd never pass on
  even possibly privileged information.

  Second, whenever we published rumors or bug reports in past we
  were immediately inundated with email from readers asking for more
  information. Since even now we try to respond to every message
  sent to us (with varying degrees of success), receiving a few
  hundred messages after publishing an article was overwhelming. We
  dislike being overwhelmed, so we avoid publishing incomplete
  information that seems likely to stimulate cries for more details.

  Third, when we look back at what we've published, we're happiest
  with the articles you're unlikely to see in any other publication.
  News that a product has shipped is widespread and essentially
  public domain, so we prefer to devote our space to unusual
  subjects, in-depth reviews, or even multi-part overviews of a
  topic. We're trying to reveal tiny bits of the universal truths
  about the world, and we're happy to speak at enough length and in
  enough depth to do that, describing experiences, thoughts,
  research, or even historical background as necessary.


**Individuals & the Macintosh Ecosystem** -- Related to all of
  this is our belief in the importance of the individual, "the
  person behind the personal computer," as we used to say. To us,
  the Macintosh industry is not a collection of faceless impersonal
  corporations out to make a buck, but a civilized ecosystem of
  individuals including developers, product managers, marketers, PR
  representatives, other members of the press, and - most important
  - users. Our utopian belief is that everyone within the ecosystem
  has a responsibility to other members of the ecosystem. The system
  relies on a capitalist structure, so competition can and should
  benefit the ecosystem. If two competing products continually
  leapfrog each other in a quest to offer the best solution to
  users, everyone benefits.

  But everyone within the ecosystem must understand the effect of
  their actions, not just on the macro level of a company, but on
  the micro level of the specific people who are affected. Every
  ecosystem will have dominant life forms, but sustainable
  ecosystems have a balance between a diverse set of life forms. The
  Macintosh ecosystem is no different. Buying an expensive program
  rather than pirating it might help improve a company's bottom line
  enough to allow one of its programmers to set up shop on her own;
  she, in turn, may produce a unique shareware product that enhances
  the user experience sufficiently that Apple decides to license the
  code for inclusion in the Mac OS. Similarly, a good idea from a
  single programmer distributed as freeware might catch on and
  change the whole industry's expectations for how software should
  work.

  To quote Ted Nelson, the father of hypertext, "Everything is
  intertwingled." It's easy for us to focus on ourselves, but in
  fact looking outward and considering the impact of our actions on
  the ecosystem is more likely to improve life for all of us.

  Thinking of others is what created the Macintosh community. That
  level of community doesn't exist in most other industries, and it
  is directly responsible for the Macintosh's success over the
  years, especially during the tough times. Craig Isaacs of Dantz
  Development told me recently that in a survey to find out how
  people learned about their backup program Retrospect, he was
  stunned to learn that 37 percent of the respondents heard about it
  via word of mouth. That tells me Macintosh users talk to each
  other, support each other, and create a self-sustainable network
  with users and companies - in short, an ecosystem.

  We're often asked if there is a PC equivalent of TidBITS. We've
  looked, but we've never found a publication that resembles what we
  do with TidBITS. In large part, we believe this is because the PC
  world lacks a sense of shared community, perhaps due to the sheer
  number and diversity of PC users, the lack of a single company to
  rally around, or the fact that using a PC is often more of a
  default action than a conscious choice.

  In 1990, TidBITS started life as a gift to the Macintosh online
  community, and over the years, we feel it has become a significant
  part of the Macintosh ecosystem. In turn, though, we have many
  people to thank for our success, including our staff, our authors,
  our sponsors, our volunteer translators, and most important, our
  readers. If it weren't for you, we wouldn't bother, and you have
  our sincere appreciation for giving us a reason to do something we
  love.


Adding Context to TidBITS Searches
----------------------------------
  by Geoff Duncan <geoff@tidbits.com>

  One of the burdens of publishing for nine years is that there are
  nine years' worth of back issues that must be archived, organized,
  and made available to readers in useful ways. TidBITS's efforts in
  this area go all the way back to our first issue - published as a
  HyperCard stack that automatically integrated future issues - and
  continues today with the latest features in our Web-based article
  database.

<http://www.tidbits.com/search/>


**Webward Ho!** In late 1996, with the Web undergoing explosive
  development, Matt Neuburg converted our back issues to HTML,
  pointing the way toward a full Web-based archive. A few months
  later, Adam fired the starting gun on a race to provide a way for
  readers to search the entire contents of TidBITS via the Web,
  signalling an end to readers needing to maintain local archives of
  TidBITS (see the article series "Search Engine Shootout").

<http://db.tidbits.com/getbits.acgi?tbart=00826>
<http://db.tidbits.com/getbits.acgi?tbser=1045>

  Adam's search engine shootout was a tremendous idea: it let
  TidBITS cover a variety of Macintosh-based search engine
  technologies without requiring us to become experts with all of
  them - and, in the end, TidBITS would get its own search engine!
  We announced the contest, reviewed the entries, and (with
  considerable consternation) selected a winner based on Apple e.g.,
  a search technology from Apple that eventually became part of
  products like AppleShare IP, WebSTAR, and even Mac OS 8.5's
  Sherlock.

  A month or two before the search engine went online, I'd begun
  experimenting with an online article database for TidBITS, built
  using FileMaker Pro and Blue World's Lasso. Although implemented
  as more of a thought experiment than a serious effort, it evolved
  into an adjunct of the full-text search engine that we called an
  "Author/Title" search. It didn't allow users to search the full
  text of articles but was handy for locating articles by a specific
  author or within a particular date range.

  More significantly, the FileMaker-based system gave us a way to
  refer to specific articles instead of a complete issue of TidBITS.
  We'd been wanting this level of focus for years (and it wasn't
  offered by our Apple e.g.-based search engine), so we rolled this
  capability into the major Web site redesign unveiled in October of
  1997 in TidBITS-400_. From that point on, GetBITS URLs (like the
  one below) have been liberally sprinkled throughout TidBITS
  issues, pointing readers directly to relevant articles we had
  previously published.

<http://db.tidbits.com/getbits.acgi?tbart=04179>


**A Sinister Plan** -- Although I didn't explain it to anyone at
  the time, I had a secret agenda for all those GetBITS URLs. While
  they have an immediate benefit of taking readers to the right
  thing (an article, a MailBIT, an update, an article series, or,
  more recently, threads in the TidBITS Talk database), I thought
  they might also have a long term benefit. After all, we were
  integrating new articles into the database every week, and those
  articles contained GetBITS URLs that pointed to related resources
  in the _same_ database. Over time, I hoped those links between
  items would become useful in and of themselves.

  This may not come as a great revelation to many readers, but the
  fundamental strength of a database is not searching through
  information, but the capability to organize that information in
  useful ways. Fundamentally, a search just finds things, while a
  database can make those found objects smart - how smart depends on
  the database design and the point of view of the user. I hoped
  that by capturing the information about what other TidBITS
  material was relevant to a particular article, I'd eventually be
  able to make articles smarter.


**Foiled!** Unfortunately, even our best laid plans don't always
  work out. I don't recall the precise moment when our collective
  frustration with the Apple e.g.-based shootout winner reached
  critical mass, but I hit my limit while Adam and Tonya were in
  Australia during the beginning of 1998 and I spent hours trying to
  prevent Apple e.g. from crashing constantly. Despite our best
  efforts, it seemed we'd have to provide a TidBITS search engine
  ourselves, and the "Article/Title" database was pressed into
  service.

  Without getting into a lengthy discourse on the numerous issues
  and performance bottlenecks involved in serving FileMaker Pro
  databases to the Web, let's just say that the transition was not
  without difficulty. The situation was further complicated by the
  premiere of the TidBITS Talk archive, our most ambitious database
  project to date, and the introduction of Sherlock, Mac OS 8.5's
  Internet-savvy search tool.

<http://db.tidbits.com/getbits.acgi?tbart=05012>
<http://www.tidbits.com/search/talk.html>
<http://db.tidbits.com/getbits.acgi?tbart=05274>

  How could Sherlock impact our databases? As useful as Sherlock
  might be, it's responsible for many inappropriate (and unintended)
  queries to Internet search engines. Since Sherlock doesn't make it
  convenient for users to activate or deactivate search resources
  selectively, users tend leave all their plug-ins enabled. So, the
  TidBITS article database regularly receives queries unrelated to
  TidBITS. Sherlock search queries from this morning include
  "Beatles lyrics," "screenwriting tips," and "MIDI violin" - and
  unpublishable queries for adult materials. These searches tie up
  the database, and although we've implemented query requirements to
  reduce the burden, inappropriate searches remain troublesome. In
  any case, finding ways to reduce the database load caused by
  Sherlock took time and prevented me from working on my master plan
  for smarter articles... until now.


**Towards Smarter Articles** -- Articles retrieved from the
  TidBITS database now present considerably more contextual
  information, which will hopefully be useful to TidBITS readers. It
  might be helpful to follow along in a Web browser, using Matt
  Neuburg's review of Conflict Catcher 8 from TidBITS-446_ as an
  example.

<http://db.tidbits.com/getbits.acgi?tbart=05086>

  If you've accessed items in our database before, the first new
  thing you'll notice is a set of links to the right of the
  article's text, collected into several colored boxes. These boxes
  group together items related to the current article, including
  articles that appear in the same TidBITS issue, series the current
  article belongs to, specific TidBITS items referenced by the
  current article, and most significantly, articles that later
  referred _back_ to the current article.

  Looking at Matt's Conflict Catcher review, you'll see the article
  was later referenced by two additional TidBITS articles discussing
  subsequent updates to Conflict Catcher. (By the time you read
  this, that review will also know that this article refers to it.)
  You can also see that Matt pointed back to three previous Conflict
  Catcher reviews that have appeared in TidBITS over the years, as
  well as an article about the demise of quality printed
  documentation and a review of InformINIT. You'll also see that the
  review is part of a series, along with a list of other articles
  that appeared in TidBITS-446_.

  Because we've been using GetBITS URLs for only about eighteen
  months, they don't appear in our older articles and, hence, older
  articles may not yet know about articles that refer to them or
  articles to which they themselves refer. Nonetheless, I have
  completely cross-linked about 550 articles going back to the
  latter part of 1994, while about 200 earlier articles still need
  to be fully integrated.

  Since introducing TidBITS Talk last year, we've been repeatedly
  startled by the quality of discussion and information traversing
  that list, and it seemed appropriate to make relevant TidBITS Talk
  material available from TidBITS articles. So, if a TidBITS article
  mentions a discussion in TidBITS Talk or is itself specifically
  referenced by a message sent to TidBITS Talk, we display a link at
  the top of the article that takes you directly to the appropriate
  items in the TidBITS Talk archive, using a new browser window.
  (The TidBITS Talk links are also one of the few instances where we
  use more than one graphic on a Web page - with a total transfer
  burden of 367 bytes, I couldn't resist.)


**Towards a Smarter Presentation** -- Along with making TidBITS
  articles more useful and context-sensitive, we've also tried to
  enhance other ways people interact with our database. GetBITS URLs
  now appear in browser location fields and history lists, so it's
  easier to bookmark specific articles and see which items you have
  previously visited. We've also enhanced our search results pages,
  and our main search form now offers some pre-formed queries that
  display recent articles TidBITS has published in particular
  categories, as well as listing the most popular articles in our
  database. In general, the HTML served by the database is cleaner;
  we've implemented some discrete changes that make the archive more
  accessible to Windows users; and commonly accessed items are much
  more Lynx-friendly. Finally, queries now search the contents of
  both TidBITS and NetBITS issues.


**Today Searching, Tomorrow the World!** We hope you enjoy these
  database changes in honor of TidBITS's ninth anniversary, and that
  they make our content more accessible and useful to you. As usual,
  there are other grand schemes, plots, and enhancements we hope
  will bear fruit in the future - but we can't tell you about them
  now. It would spoil the suspense!

$$

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