TidBITS#613/21-Jan-02
=====================

  Still unclear on the difference between Classic, Carbon, and Cocoa
  applications? If so, Chris Pepper's look at the different breeds
  of Mac OS X programs should help. Geoff Duncan covers the recent
  revival of interest in a pair of venerable Macintosh email
  servers. In the news, we look at Apple's $38 million profit,
  the release of Adobe InDesign 2.0, and a slew of updates from
  Apple for AirPort users and for the multilingual capabilities
  of Mac OS X.

Topics:
    MailBITS/21-Jan-02
    Two Mac Mail Servers Go Home Again
    Mac OS X: Breeds of Programs, Part 1

<http://www.tidbits.com/tb-issues/TidBITS-613.html>
<ftp://ftp.tidbits.com/issues/2001/TidBITS#613_21-Jan-02.etx>

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MailBITS/21-Jan-02
------------------

**Apple Posts $38 Million Profit** -- Apple Computer posted a $38
  million profit for its first fiscal quarter of 2002, directly in
  line with analysts' expectations for the company. Despite an aging
  product line, Apple shipped 746,000 Macs and 125,000 iPods during
  the quarter, and posted revenue of $1.38 billion on gross margins
  of 30.7 percent. Although Apple didn't break out sales at the 27
  Apple retail stores around the U.S., they did say that the stores
  received over 800,000 visitors in December of 2001 alone.
  International sales accounted for 48 percent of Apple's revenues.
  Notably, Apple said initial orders for the newly redesigned G4
  iMac were greater than expected, and they expected revenue would
  rise in the second fiscal quarter of the year - highly unusual for
  a computer maker in the current sluggish economy. [GD]

<http://www.apple.com/pr/library/2002/jan/16results.html>
<http://db.tidbits.com/getbits.acgi?tbart=06682>


**Apple Issues AirPort, Mac OS X Language Updates** -- Apple last
  weekend released a number of updates via Software Update. The
  AirPort Driver Update 2.0.1 for both Mac OS 9 and Mac OS X
  includes an updated driver for the AirPort Card that improves
  robustness and properly prompts for a password when joining a
  password-protected Computer-to-Computer network. Also included is
  new firmware for the original AirPort Base Station (Graphite; the
  new AirPort Base Stations are the same white color as the new
  iBooks and don't need the firmware update). Improved in the update
  for the original AirPort Base Station is PPPoE support; after
  downloading the update, launch the AirPort Admin Utility, select
  your base station, and click Configure to start the update
  process.

<http://www.apple.com/airport/>

  Over the weekend Apple also released updated localizations of Mac
  OS X in Brazilian Portuguese, Simplified Chinese, Traditional
  Chinese, Danish, Finnish, Korean, Norwegian, and Swedish. Although
  most people probably don't need all of these languages, since
  older versions are probably already installed in your copy of Mac
  OS X, it might be best to download them to stay up to date for the
  off chance you need to switch languages unexpectedly. Or, of
  course, you can just select them in Software Update and choose
  Make Inactive from the File menu to prevent them from cluttering
  Software Update's list from now on. [ACE]


**Adobe InDesign 2.0 Now Available** -- Adobe is now shipping
  Adobe InDesign 2.0, a major update for the company's next-
  generation page-layout application. InDesign 2.0 features object
  transparency, enabling you to import Photoshop or Illustrator
  files and retain transparency in feathered edges and drop shadows,
  for example. The new version also includes enhanced tools for
  creating and importing tables, expanded support for OpenType
  fonts, and greater collaboration with other Adobe programs.
  Perhaps most significant, InDesign 2.0 offers native support for
  Mac OS X, a claim that rival QuarkXPress seems unlikely to be able
  to make for some time. Finally, this release also extricates Adobe
  from a nasty legal situation it ran into at the close of 2001: a
  U.S. District Court judge prevented it from selling InDesign 1.5
  due to a licensing issue with Trio Systems LLC over an InDesign
  component called C-Index, which led to a quick settlement for
  undisclosed terms; InDesign 2.0 doesn't contain the C-Index code.
  The full retail version of InDesign 2.0 costs $700. Upgrades are
  available at $100 for owners of previous versions of InDesign, and
  $300 for owners of PageMaker or PageMaker Plus. [JLC]

<http://www.adobe.com/products/indesign/>
<http://www.triosystems.com/ci2/>


Two Mac Mail Servers Go Home Again
----------------------------------
  by Geoff Duncan <geoff@tidbits.com>

  Folks who use Macs to provide Internet email services know the
  Mac OS has never been able to boast a plethora of email server
  options, unlike server systems for Windows and Unix. For years
  the Mac community has had a choice of perhaps half a dozen email
  servers, the future of which thrown into doubt by Mac OS X. After
  all, by incorporating Unix under the hood, Mac OS X systems can
  run high-end Unix-based email servers: robust, but notoriously
  arcane to configure and administer.

  However, long-standing Macintosh email server products seem to be
  undergoing a bit of a rebirth, thanks perhaps in part to a loyal
  user base that doesn't want to give up Macintosh ease of use. It
  started in 2000 with MCF Software's acquisition of the venerable
  ListSTAR mailing list server, and two more mainstay Mac email
  servers have recently joined the trend: LetterRip and EIMS.

<http://www.mcfsoftware.com/>
<http://db.tidbits.com/getbits.acgi?tbart=06158>


**LetterRip** -- LetterRip Pro is a popular mailing list server
  developed by Fog City Software - the same folks who originally
  created Emailer. LetterRip is distinguished by its stability,
  performance, and ease of use: although it's not as flexible as
  the older and more complex ListSTAR, LetterRip ably meets most
  mailing list needs and is backed by an enthusiastic user
  community. (TidBITS actually uses both products: LetterRip
  handles TidBITS Talk, our translations, and other private
  mailing lists, while we use ListSTAR to distribute TidBITS
  issues and perform more complicated mail processing.)

<http://db.tidbits.com/getbits.acgi?tbart=05328>

  LetterRip Pro was released in 1999 and hasn't seen major updates
  since then, leading to speculation the product was more-or-less
  moribund (although Fog City was still offering prompt support
  and rapidly addressing problems introduced by new versions of
  the Mac OS.) The tide seems to have changed, however: as of
  01-Jan-02, LetterRip Pro was acquired by a newly formed company,
  LetterRip Software, for the explicit purpose of bringing LetterRip
  Pro to Mac OS X and introducing new features. LetterRip
  development is being headed up primarily by Jud Spencer, one
  of LetterRip's original developers back at Fog City; Jud was
  also one of the primary programmers on the still-much-loved
  Emailer, as well as Microsoft's Outlook Express and Entourage.
  If you're a LetterRip Pro user, there's active discussion on
  the LetterRip mailing list about what features would be most
  beneficial in future versions: if you want to chime in, now
  is the time.

<http://www.letterrip.com/>


**EIMS** -- It's been a long and winding road for EIMS. The
  program started life as MailShare, a simple SMTP and POP mail
  server for the Macintosh written by Glenn Anderson of New
  Zealand, way back before the Internet "broke" into the public
  consciousness. In 1995, Apple acquired MailShare - along with
  Glenn - and rechristened it Apple Internet Mail Server (AIMS),
  back when Apple decided it wanted to play in the Internet server
  market. (Anyone remember the acronym AISS?) When Apple later
  decided it did not, in fact, want anything to do with Internet
  servers, Qualcomm picked up AIMS (and Glenn) in 1997,
  rechristening it Eudora Internet Mail Server (EIMS). Glenn saw
  EIMS through two major revisions with Qualcomm, adding support for
  IMAP, DNS blacklists, remote administration, and a swarm of other
  features - and EIMS remains a robust, high-performance server.

<http://db.tidbits.com/getbits.acgi?tbart=01532>

  As of 21-Dec-01, EIMS has taken the long flight home again:
  Glenn Anderson has licensed EIMS back from Qualcomm and has
  just released EIMS 3.1. Glenn is also creating an EIMS Admin
  application for Mac OS X (an alpha version of which is available
  now), although plans for a Mac OS X version of the EIMS server
  aren't yet clear. Glenn's also considering a low-cost, stripped
  down version of EIMS for folks who don't need all the features
  of the full version.

<http://www.eudora.co.nz/>

  EIMS 3.1 offers numerous performance improvements, enhanced Apple
  Event support and performance, NTLM authentication for Outlook
  and Outlook Express, CRAM-MD5 authentication for POP3, LDAP
  authentication, delivery status notification information in
  message bounces, and statistics for queue delays and total
  messages sent and received. EIMS 3.1 costs $400 new, but
  upgrades from 3.0.x are available for $60 and from 2.x for $150.


**Welcome Back** -- Even as Mac OS X opens up new vistas for
  Internet services on Macs, it's great to see long-time Mac
  developers breathe new life into these (and other) well-regarded
  and long-lived products. It's the kind of thing which essentially
  happens _only_ in the Mac community, where expectations of
  sophisticated yet easy-to-use products runs high. Certainly, the
  Unix-indoctrinated among us will preferentially use Unix solutions
  for things like email and mailing lists, but the rest of us have
  always supported - and will continue to support - products
  designed and developed by people who understand what sets Mac
  software apart from the herd.


Mac OS X: Breeds of Programs, Part 1
------------------------------------
  by Chris Pepper <pepper@reppep.com>

  As we discuss Apple's new operating system, there's a strong
  awareness that, no matter how good Mac OS X itself might be, it
  can't succeed without applications created outside Apple. As a
  result, Apple has put a great deal of effort into both encouraging
  and pressuring developers to produce software that takes full
  advantage of the new operating system and requires Mac OS X to run
  - which will in turn convince users to switch. Unfortunately,
  since Mac OS X and Carbon (the technology that enables programs to
  run under either Mac OS 8.6/9.x or Mac OS X) are still relatively
  new, developers have found themselves stuck between the rock of
  Apple's Carbon rhetoric and the hard place of its incompleteness.
  Mac OS X 10.1.2 is a major improvement in terms of maturity, but
  can't yet compare to the Classic Mac OS's two decades of
  refinement - begun even before the Macintosh, with the initial
  development of Apple's Lisa computer.

<http://www.apple.com/macosx/>
<http://guide.apple.com/macosx/>

  Mac OS X combines several earlier products into a new and modern
  operating system, and each brings its own identity and user
  community along. To make things more interesting, some of the
  threads Apple has woven into Mac OS X have historically gone in
  different directions; contrast the Classic Mac OS, designed for
  non-technical people, with Unix, which was intended for
  programmers. The end product is a surprisingly successful blend,
  but Mac OS X's mixed ancestry shows up in some interesting ways.
  Because each of the different elements includes its own
  interfaces, biases, and applications, it's impossible to get a
  good grasp of Mac OS X without keeping in mind the varied heritage
  of its programs. In part one of this article, I'll go over the
  three application breeds familiar to most Mac OS users - Classic,
  Carbon, and Cocoa - and explain their strengths and weaknesses
  regarding the Mac OS as a whole. In part two, I'll talk about the
  advantages of Mac OS X's Java support and look at applications
  written purely for Unix, the heart of Apple's new operating
  system.

<http://developer.apple.com/macosx/architecture/>


**API in the Sky** -- The defining characteristic of a Mac OS X
  application today is the set of APIs (Application Programming
  Interfaces) it uses, the group of requests an application can make
  of the operating system - from "what time is it?" and "draw this
  paragraph in Palatino 12 in that window" to "open this URL in Help
  Viewer." To avoid redundant effort, programs use APIs as much as
  possible. This means, for instance, that most applications don't
  need to deal with fonts directly, because they can have the OS
  generate font menus and display text. Because of Mac OS X's long
  and complex history, programmers can choose among several
  different API sets, each of which manifests some of its own
  characteristics in programs using the API.

  Mac OS X can run applications based on Apple's _Classic_ APIs,
  which are also available on Mac OS 9 (and earlier), and were
  previously called the Mac Toolbox. Mac OS X also offers the
  _Carbon_ APIs, a subset of the Mac Toolbox, designed to offer
  compatibility with Mac OS 9 while also making specific
  incompatible changes that make possible major benefits under
  Mac OS X. Carbon's changes enable preemptive multitasking,
  superior virtual memory, and crash protection for applications
  in Mac OS X - none of these additional features are available
  to Carbon applications running in Mac OS 9. In addition,
  Mac OS X includes the NeXT-developed _Cocoa_ APIs - in fact,
  many of today's Cocoa applications were previously available
  under NeXTstep, the operating system developed by Steve Jobs's
  former company, NeXT.

  All three of the above API sets are proprietary to Apple, but Mac
  OS X also supports a couple important public API sets (covered
  in part two of this article). First, Mac OS X supports the Java
  APIs, designed by Sun to enable the creation of programs that use
  the Java programming language and run on multiple operating
  systems. Then there's support for Unix APIs through Darwin,
  Apple's open source Unix operating system foundation. Based on
  BSD Unix, the Unix API layer is what enables Mac OS X to run the
  powerful Apache Web server. This richness of APIs gives Mac OS X
  many more applications than one would expect in a new operating
  system - but keeping track of the various types of programs can
  be confusing.

<http://java.sun.com/>
<http://www.apple.com/macosx/technologies/darwin.html>
<http://httpd.apache.org/>


**Classic** -- The most familiar programs under Mac OS X - for
  now, at least - are Classic programs. These are mostly written for
  Mac OS versions 7 through 9 and tend to run the same as they would
  in Mac OS 9. To accomplish this, a copy of Mac OS 9 runs as an
  invisible Mac OS X program (called, appropriately, Classic). The
  Classic layer of Mac OS X is good enough that most programs run
  exactly the same under Mac OS X as they would under Mac OS 9. The
  exceptions are mostly programs that control hardware directly,
  such as CD recorders, since Mac OS X has new and incompatible
  drivers to manage such devices.

  The broad compatibility offered by Classic is critical for the
  success of Mac OS X, since the many existing Classic programs
  enable people to use Mac OS X on a daily basis, getting work done
  with familiar tools instead of waiting years for programs to be
  rewritten. Microsoft Office 2001 and Eudora 5.1 are two excellent
  examples of important Classic programs - the Office applications
  enabled people to use Word, share Office documents, and crunch
  numbers normally when running Mac OS X until Microsoft released
  the carbonized version of Office X in mid-November of 2001. In a
  similar vein, the Classic version of Eudora is still being widely
  used in Mac OS X while Qualcomm works on the Carbon beta of Eudora
  (recent releases of which have improved significantly).

<http://www.microsoft.com/mac/office/>
<http://www.microsoft.com/mac/officex/>
<http://www.eudora.com/betas/>

  Because the Classic APIs are based on Mac OS 9, Classic programs
  can't take full advantage of Mac OS X's new capabilities. In
  addition, since Classic works by running an entire copy of
  Mac OS 9 inside Mac OS X, there is a great deal of duplication -
  some of which is managed well, and some of which isn't. For
  example, you can connect to file servers through the Classic
  Chooser, or through the Carbon Finder. Either way, file servers
  are available to both Classic and Carbon programs, but they show
  up in different places depending on how you are navigating. The
  Carbon Finder shows them on the desktop, or under the Computer
  top-level folder; old Open/Save dialogs and Navigation Services
  show them at the top level, but lack a Computer container; in
  Terminal and Unix-based programs, they're under the top-level
  Volumes folder.

  To run Classic programs, it's first necessary to "boot" Mac OS 9,
  which adds significant startup time for the first Classic program
  launch; Classic can then stay running until logout or restart, but
  a Classic crash can still bring down all Classic programs (only
  Carbon and Cocoa programs gain the benefits of the new protected
  memory model). Additionally, since there are separate clipboards
  for Classic/Carbon applications and Cocoa applications, there is a
  brief delay before synchronizing them, so it's possible to copy
  from a Classic program and then paste the wrong thing in Cocoa
  program, or vice-versa.


**Carbon** -- Carbonized programs running under Mac OS X are more
  interesting, because they automatically take advantage of
  improvements introduced with Mac OS X with less effort than a
  complete rewrite in Cocoa. Some of the major changes are implicit
  and automatic for all Carbon programs - such as improved memory
  management and live window dragging. (Taking advantage of other
  changes in Mac OS X requires explicit support that must be added
  to any application that's ported to Carbon.) In addition, Apple is
  now putting essentially all of their operating system development
  effort into Mac OS X, so the benefits of Apple's ongoing
  development work have shifted from Mac OS 9 (which is now being
  revised primarily to support Mac OS X better) over to the new
  platform. Mac OS X is rapidly getting better, and these
  improvements are focused on Carbon and Cocoa applications.

<http://developer.apple.com/carbon/>

  Once developers have carbonized their Classic programs and become
  familiar with the new environment, we'll see a resumption of the
  normal process of development and improvement, instead of the
  current stage where existing applications are moving to Carbon,
  but not acquiring many new features. Developers are starting
  to cease work on their Classic programs and shift attention to
  Carbon and Mac OS X. The rate at which this transition occurs is
  important to Apple - if it's too slow, people will continue to use
  Mac OS 9 for "real work" and consider Mac OS X a toy. As key
  developers gradually cease Mac OS 9 development, as Microsoft
  has done, pressure to upgrade will grow stronger.

  Distinguishing Carbon programs from their Classic counterparts is
  made easy by the different window interfaces. Classic programs use
  the old 2D Platinum appearance (rectangular windows, grey borders,
  zoom boxes in the upper right), while Carbon (and Cocoa) programs
  use the Aqua interface, with rounded edges, drop shadows, 3D style
  buttons, and the colored close, minimize, and zoom buttons in the
  upper left.

  The improvements in Mac OS X open up new possibilities for Mac
  applications. Most Carbon programs are currently just prettier
  versions of Classic programs, but Apple doesn't draw attention to
  that. After attaining feature completeness in Carbon, developers
  start introducing new features unique to Mac OS X. This was the
  case, for example, with Interarchy 4.1 and BBEdit 6.1 - both
  programs merely attained Carbon parity with an existing Classic
  version. Then came Interarchy 5, which offered OpenSSH encryption
  for FTP transfers thanks to Mac OS X, and BBEdit 6.5, which
  included better integration with external programming tools, a
  Unix shell worksheet window, and a tool for controlling BBEdit
  from the command line. Because Mac OS X is so rich in new APIs,
  it offers tremendous opportunities for growth.

<http://www.interarchy.com/>
<http://www.barebones.com/products/bbedit.html>
<http://www.openssh.org/>

  Looking beyond the immediate need to migrate programs, Apple is
  attempting to make Carbon a superior platform for developing new
  applications, as illustrated by changes in the underlying way the
  system handles events such as mouse clicks, keystrokes, window
  drags, and so on. The way Classic programs work is that they run
  in a tight loop, waiting for the user to do something. During that
  time, they also voluntarily cede processor cycles to other
  applications. Even though a Classic application may not be doing
  anything, it's still wasting processor cycles waiting for events.

  In contrast, Carbon applications in Mac OS X can take advantage
  of a different approach to handling events, called Carbon Events
  (the same approach Cocoa applications use). With Carbon Events,
  programs register with the operating system the types of events
  they will react to and how they will respond to these events. When
  such an event occurs, the system triggers the right application
  response, but if nothing relevant happens, the program doesn't
  consume _any_ processing time. The idea is that this will make
  programming simpler, since the programmer only has to deal with
  the specific stimuli they're interested in, and also make the
  system faster since it will only give programs processor cycles
  when they have something to do.

<http://developer.apple.com/techpubs/macosx/Essentials/Performance/
Carbon/Carbon_and__OS_X_Events.html>


**Cocoa** -- After Steve Jobs left Apple, he founded NeXT, which
  built computers that resembled Apple prototypes - cutting-edge
  hardware, with many of the same technologies as Macs (Motorola
  processors, PostScript, etc.). To match this advanced hardware,
  NeXT developed the NeXTstep software, which was essentially three
  things, a Unix-based operating system, a windowing system based on
  Adobe's Display PostScript, and a programming API that enabled the
  fast development of graphical applications. That API has evolved
  over the years, becoming OpenStep when NeXT gave up on the
  hardware business, and then Cocoa when Apple acquired NeXT.

  So Cocoa was mature well before it was integrated into Mac OS X,
  while Carbon was designed and written at Apple starting in the
  early phases of Mac OS X development. For this reason, Cocoa
  applications from NeXT developers like The Omni Group and Stone
  Design had a considerable head start over their Carbon
  counterparts. As Apple has fleshed out the Carbon environment
  in Mac OS X 10.0 and 10.1, Carbon and its applications have
  reached a kind of parity with Cocoa, but each has strengths
  and weaknesses. Cocoa applications require significantly less
  work on the programmer's part because of everything Cocoa
  provides, but writing a Carbon application is a more familiar
  process for a Macintosh developer. Plus, there are some things
  Macintosh programmers expect to be able to do that are possible
  only in Carbon. As Apple continues to work on both, the
  differences between programs written in either environment
  will decrease.

<http://www.omnigroup.com/>
<http://www.stone.com/>

  It's increasingly difficult to tell the difference between
  Carbon and Cocoa applications, both of which use the same Aqua
  appearance, but here are some clues. If it's relatively small,
  uses drawers (like Mail), has a Font panel for selecting fonts,
  it's almost certainly a Cocoa application. Another minor
  distinction that exists currently is the difference between the
  way Carbon and Cocoa applications let the user navigate Open and
  Save dialogs (for more on the discrepancies see "Apple's Dirty
  Little Secret" in TidBITS-601_). Apple is wisely trying to iron
  out the remaining discrepancies in application behavior. In the
  long run, it shouldn't matter to an end user if an application
  has an object-oriented NeXT heritage or the Classic Mac OS in its
  ancestry, although Cocoa applications will always be significantly
  smaller than Carbon applications, given that so much of the
  necessary code for a Cocoa application is built into Mac OS X.

<http://db.tidbits.com/getbits.acgi?tbart=06594>


**Not Your Father's Mac** -- As of this writing, Classic is still
  essential to Mac OS X, since there are many Classic applications
  without carbonized versions or Cocoa equivalents available. As
  developers release Carbon and Cocoa programs, Classic will become
  a vestige of Mac OS history. Already, major software releases for
  the Mac OS - with the Classic-only QuarkXPress 5.0 being a notable
  exception - are generally Carbon apps, due to large existing code
  bases and lack of familiarity with Cocoa. But NeXTstep/Cocoa
  developers have another opportunity to demonstrate the advantages
  of their favorite programming environment, and they're hoping to
  woo existing Mac developers over to Cocoa, which provides all the
  advantages of Mac OS X for far less effort than writing a new
  Carbon application.

  Mac OS X goes beyond Classic, Carbon, Cocoa, with support for
  native Unix and Java programs as well. Macintosh development in
  those environments is just getting started, but as developers
  previously unfamiliar with the Mac discover what's possible in Mac
  OS X, Apple's best-of-both-worlds operating system is garnering
  increasing attention. Part two of this article will take a look at
  these developments.

  [Chris Pepper is a Unix System Administrator in New York City.
  He's amused and somewhat surprised that Mac OS X has turned out to
  be such a great management workstation for the Unix systems he
  works with. Chris is involved in various documentation efforts,
  including those for Interarchy and the Apache Group.]

<http://www.reppep.com/~pepper/>



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