TidBITS#585/25-Jun-01
=====================

  It's MacHack time again, and Adam reports from Dearborn about Mac
  OS X's acceptance at the annual developer gathering. Read on to
  find out which hacks took home the top honors at the MacHax
  Group's Hack Contest, and then tune in for the second part of
  Jonathan Rentzsch's look at WebObjects, Apple's industrial
  strength Web application development kit. In the news, Mac OS X
  10.0.4 solves a number of problems, and Extensis releases
  Suitcase 10.

Topics:
    MailBITS/25-Jun-01
    MacHacking Mac OS X
    The MacHax Hack Contest 2001
    WebObjects: WO Is Me, Part 2

<http://www.tidbits.com/tb-issues/TidBITS-585.html>
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MailBITS/25-Jun-01
------------------

**Mac OS X 10.0.4 Update Released** -- Apple has updated Mac OS X
  to version 10.0.4, improving USB support, the Classic environment,
  and adding support for the new 17-inch Apple Studio Display
  monitor (see "The Flatter the Better" in TidBITS-581_). The update
  is available via the Software Update control panel, or in two
  forms as separate downloads: a 12 MB package that updates Mac OS X
  10.0.3, or a 19.3 MB one that updates any version between 10.0.0
  and 10.0.3.

<http://www.apple.com/macosx/>
<http://db.tidbits.com/getbits.acgi?tbart=06437>
<http://til.info.apple.com/techinfo.nsf/artnum/n75142>
<http://til.info.apple.com/techinfo.nsf/artnum/n75141>

  We're happy to report that, unlike previous Mac OS X updates,
  Apple has documented what's changed with 10.0.4. Highlights
  include improvements when accessing shared FileMaker Pro 5.0
  documents via TCP/IP in the Classic environment, better PowerBook
  battery conservation in sleep mode, and iTunes compatibility with
  more third-party USB CD-RW drives. There are still a few
  frustratingly vague items in the notes, such as "a later version
  of SSH is included," when it wouldn't have been difficult to say
  which version was included and what it fixed. [JLC]

<http://til.info.apple.com/techinfo.nsf/artnum/n106360>


**Suitcase 10 Delivered** -- Extensis has released Suitcase 10,
  adding a number of features to the long-standing font management
  tool. The new version adds the capability to create application
  sets, which can automatically activate fonts when launching many
  popular programs; a QuarkXPress XTension also opens any font used
  in a QuarkXPress document (including fonts embedded in graphics).
  Suitcase 10 also supports Multiple Master fonts, includes the
  utility FontBook for previewing typefaces, adds a module for
  working with font sets from the Control Strip, tracks corrupt
  fonts, and handles font conflicts. Suitcase 10 requires a PowerPC-
  based machine running Mac OS 8.6 through 9.1, and costs $100.
  Upgrades from previous versions or competing font management
  programs are available for $50. Owners of Suitcase 10 will receive
  a free copy of the Mac OS X version when it ships later this year.
  Suitcase 10 is an 8.2 MB download. [JLC]

<http://www.extensis.com/suitcaseten/>


MacHacking Mac OS X
-------------------
  by Adam C. Engst <ace@tidbits.com>

  This year's MacHack developers conference marked what I thought
  might be a pivotal point in the Macintosh industry. Mac OS X has
  been out for about 90 days, so developers have had some time to
  become familiar with it, and experienced users have started to
  identify Mac OS X's omissions and problems. I was curious to see
  how many people would be using Mac OS X, how many hacks would be
  done for Mac OS X, and what the general tenor regarding Mac OS X
  would be. Although MacHack was tremendously enjoyable as usual,
  trying to treat it as a Magic 8 Ball about Mac OS X elicited only
  "Future murky. Try again later."

<http://www.machack.com/>

  MacHack started off with the traditional midnight keynote as a
  panel discussion with seven members of the team that originally
  created the Macintosh. At first glance, it seemed an odd decision.
  Why would you invite people whose contributions to the Mac
  happened as many as 20 years ago to a conference where one of the
  major topics was bound to be a version of the operating system
  that shipped 90 days ago? Aside from the general entertainment
  value, as the members of the panel told stories and bantered with
  one another, I gradually realized that the keynote worked on a
  deeper level - a symbolic passing of the torch from the early
  Macintosh creators to the developers of today's Macintosh world.
  Technology tends not to have a long lifespan, but in the Mac
  world, and particularly at an event like MacHack where attendees
  return year after year, there's a strong sense of history.
  Bringing people like Andy Hertzfeld, Bill Atkinson, Caroline Rose,
  Randy Wigginton, Donn Denman, Jef Raskin, and Daniel Kottke to
  reminisce provided a connection with the past at the same time
  we're moving forward into the future of Mac OS X.

  The second night's keynote by Apple co-founder Steve Wozniak was
  even more enjoyable, because Woz in the flesh turns out to be
  truly warm, personable, and playful. He regaled the audience with
  tales of his hacks, pranks, and practical jokes (a number of which
  revolved around perforated sheets of $2 bills he uses whenever
  there's an opportunity for some fun, since many Americans don't
  recognize $2 bills, and far fewer realize you can buy them in
  perforated sheets). Interestingly, Woz said that he basically
  never played jokes on Steve Jobs; I came away with the impression
  that Jobs simply wasn't the sort of person one did that too, and
  even an inveterate prankster like Woz recognized that.

<http://www.bep.treas.gov/store/uc2.htm>


**Reflections of Personality** -- Meeting these people was
  interesting not just from a historical standpoint, but also
  because it enabled us to see the reflections of their
  personalities in the Macintosh. Andy Hertzfeld imbued the Mac with
  his enthusiasm and said that he explicitly tried to bring Woz's
  sense of playfulness to the Macintosh project. Bill Atkinson
  brought passion to the Mac, Jef Raskin gave it his intellectual
  rigor and desire for elegance, and Caroline Rose's contributions
  added clarity and attention to detail.

  There's no question many others put their mark on the Mac, the
  most important of whom was undoubtedly Steve Jobs himself. Without
  the ways he challenged others to do what seemed impossible and the
  support he gave the project (particularly during the first few
  lean years), there's no question the Macintosh would never have
  succeeded. Many of the stories we heard were about Steve Jobs, and
  even accounting for the speakers' different opinions, the picture
  that emerged was of a man who needs to control as much of the
  world around him as possible.


**Mac OS X's Challenge** -- Jobs's need for control has seemingly
  increased over the years; as a small example, he's gone from
  insisting that programmers were artists who should sign their work
  to eliminating credits from About boxes in current Apple software.
  Herein lies a significant problem for Mac OS X. Like the original
  Macintosh, it's the work of many people, and yet, the pretty face
  that Mac OS X presents to the world doesn't seem to reflect those
  people. Instead, it's about Steve Jobs and his lieutenant, Avie
  Tevanian. All too often, when there's something about Mac OS X
  that is arguable at best (such as the level to which it uses
  filename extensions for linking documents to their applications),
  the reason for the decision comes down to "because Avie said so"
  or "because Steve wants it that way." Steve and Avie may be
  brilliant, and they may be necessary for Mac OS X's success, but
  neither means they aren't capable of making huge mistakes.

  For the most part, I didn't detect significant enthusiasm for Mac
  OS X among the MacHack developer community. Few people were using
  it on their primary work machine, and only about 10 percent of the
  hacks submitted to the hack contest required Mac OS X. The people
  who were the most excited about Mac OS X were, unsurprisingly,
  those who like and use both the Mac and Unix, and even then it was
  Unix that made the difference, not the Macintosh aspects of Mac OS
  X. Woz and the members of the original Mac team concurred with
  this basic attitude - they too liked Mac OS X's Unix underpinnings
  but made negative comments about the Aqua interface. Woz was
  particularly blunt, saying that he felt Mac OS X "wasn't ready for
  prime time."

  As a friend put it, right now Mac OS X feels like an art project,
  not an operating system with innovative human interface design and
  rigorous usability testing. If the MacHack demonstration and
  discussion of Microsoft's forthcoming Windows XP from some ex-
  Macintosh programmers is indicative, Microsoft has embraced some
  of the design attitudes that made the Macintosh great. And if
  that's true, Apple will need to set its sights ever higher or risk
  being beaten at its own game.

  Apple is cognizant of this concern. At one session, the MacHack
  attendees had no trouble working up a Top 100 Issues with Mac OS X
  list, but at the next day's Apple feedback session, Apple's Steve
  Glass and Tim Holmes were able to brush off almost all minor
  criticisms with "yes, we know, and we're working on it." That
  answer is deceptively important, because the other very real
  possibility for some of the glaring omissions and mistakes in Mac
  OS X was that Apple didn't see a problem at all. The question that
  remains is exactly when Apple will address any given annoyance,
  but the four bug fix releases of Mac OS X that have arrived in the
  last 90 days are indicative of forward motion. The obvious date
  for a more major release is July's Macworld Expo in New York City,
  and after that, Macworld Expo in San Francisco next January.

  What Apple has going for it - and what I think Microsoft can never
  replicate with Windows - is the hyper-informed and interested
  Macintosh user and developer community. We care about what happens
  to Apple and to the Macintosh, and only by continuing the kind of
  feedback that flooded into Apple during Mac OS X's beta cycle can
  we help ensure that Mac OS X evolves an interface we want to use
  in favor of anything else.


The MacHax Hack Contest 2001
----------------------------
  by Adam C. Engst <ace@tidbits.com>

  Although much happens at the MacHack developers conference, the
  heart of the event is the MacHax Group's annual Hack Contest,
  which gives the programmers a chance to code without worrying
  about utility, stability, or even usability. And yet, the hacks
  that emerge every year show more than the playful side of the
  Macintosh - a number of them have later been turned into shareware
  or even commercial products. Of course, such hacks risk cries of
  "Useful!" from the audience, but that's never stopped a programmer
  with a good idea at MacHack before.

<http://db.tidbits.com/getbits.acgi?tbser=1199>


**My Hacks** -- I was in no danger of "Useful!" cries with my
  first hack. Last year, the prize for my hack revealing Eudora's
  auto-correction capabilities was a four-foot wooden stake,
  complete with splinters. Why the hack contest organizers chose to
  give me such a prize is immaterial, but it was in part to see how
  I'd get it home, since a four-foot wooden stake is going to take
  some explaining in the airport. As I was leaving, I had a
  brainstorm, and I wedged the stake securely under the bathroom
  sink in my room and put a note on my calendar to request room 323
  the next year. This year, when I checked in, I asked for the room,
  got it, and was overjoyed to find that my stake was still there.
  For the hack, I donned leather gloves and retold that story while
  brandishing the stake. To make it relevant to the audience, I cast
  the hotel as a storage device and the stake as data that I wrote
  out under the sink, then later asked the file system for the
  address to the block holding my data (the room number). Access
  time to my data was poor, but I did get a laugh from peering
  closely at the stake and announcing that there hadn't been any
  data corruption. Oh, and just in case you're wondering, this year
  I'm seeing if my data can be copied to another location and, if
  so, I'll edit it with the sandpaper prize I won this year.

<http://db.tidbits.com/getbits.acgi?tbart=06103>

  I also participated in another hack with Leonard Rosenthol and
  Richard Ford to design and implement a statistics server so we
  Eudora users could compare our usage statistics with others
  (Eudora 5.0 and later can keep detailed usage statistics in an XML
  file). The idea was for Leonard to write a Eudora plug-in to
  extract numbers from the XML file and upload them to a set of Perl
  scripts Richard wrote to group and sort the results. I set up my
  iBook to run the Perl scripts under Mac OS X's Apache Web server,
  and I worked on the HTML interface as well.

  The only problem was that since we started after dinner on Friday,
  with the hack contest starting at midnight, we just didn't have
  enough time, even with working through much of the contest. Mac OS
  X stymied many of our efforts with a crash while installing the
  developer tools, wacky permissions problems, and other annoyances
  caused by its rigid directory structure. But it was still neat to
  be run Leonard's application fresh from the compiler, enter its
  output into a Web page I created in Mac OS X's TextEdit, and see
  the results served by Apache from Perl scripts that Richard was
  editing remotely on my machine until the last minute before I
  started talking.


**Yoot Hacks** -- Many of this year's 93 hacks came from the large
  contingent of "yoot" hackers still in school, the youngest of whom
  was only seven years old. One yoot hack from Justin Christie and
  Paul Scandariato was even useful - a REALbasic application called
  iWake that runs items in a Wakeup Items folder whenever the Mac
  comes out of sleep. A yoot team of Mark Johns, Justin Lee, and
  Charles Melby-Thompson wrote Chia Windows X to restore the Mac OS
  9 zooming window rectangles to Carbon applications under Mac OS X.
  Daniel Fox wrote an AppleScript called Hackable AirPort Network
  Seeker, which was designed to alert you verbally if you drove into
  range of an AirPort network. Finally, Andy Furnas hacked a copy of
  iTunes to make it scriptable by copying several resources from
  iTunes predecessor SoundJam MP back into iTunes. It was an
  impressive showing from the yoots this year, and it's great to see
  the MacHack experience helping these kids learn and grow year
  after year.

  My poor efforts and the yoot hacks aside, here are the top five
  hacks of 2001 as chosen by the developers who watched all of the
  contest demonstrations.


**Fifth Place: Palm Finder 2** -- Although most of what goes on at
  MacHack revolves around the Macintosh, alternate platforms are
  generally welcome, and the Palm OS often receives strong support
  in the hack contest. This year, Lucius Kwok's Palm Finder 2 took
  fifth place with its uncannily accurate representation of the
  Macintosh Finder on the tiny Palm screen. It could have been even
  scarier if it had been combined with Jesse Donaldson's HFS-, which
  took advantage of Palm OS 4.0's new capabilities for accessing
  files and external storage cards to use an iBook's hard disk as a
  10 GB storage card.


**Fourth Place: Crrrhaaack** -- Inspiration was born of misfortune
  for Jon Gotow, author of Default Folder, Screen Catcher, and other
  shareware utilities. Jon accidentally dropped his PowerBook the
  first day of the conference, cracking the screen and rendering the
  bottom two-thirds unusable. Rather than crying over a cracked LCD,
  Jon wrote Crrrhaaack, an extension that resizes the screen to just
  the usable part (1024 by 260 in his case). An application provides
  an interface for choosing the functional part of the screen, and
  if Jon had mentioned during his presentation that he also _wrote_
  the hack on his broken PowerBook, he might have placed even
  higher.

<http://www.stclairsoftware.com/>


**Third Place: AirPort Radar** -- Three years ago at MacHack,
  every table in the hotel atrium where the hackers congregate was
  adorned with an Ethernet hub. Most of those disappeared last year,
  because many people had AirPort cards and could use the wireless
  network instead, and this year, all but a very few people relied
  entirely on six AirPort Base Stations scattered around the hotel.
  Taking advantage of the wireless network setup, Mike Neil and Eric
  Traut wrote AirPort Radar, which used the differing signal
  strengths from multiple AirPort Base Stations to triangulate and
  display the location of a PowerBook, even while it was moving.


**Second Place: AquaShade** -- Mac OS X's "genie effect" when
  minimizing windows into the Dock makes for a good demo, but lots
  of Macintosh users have bemoaned the loss of Mac OS 9's
  windowshade feature, which causes a window to roll up into its
  title bar. Nicholas Riley and Avi Drissman set out to fix this
  problem with their AquaShade hack, which brings back the
  windowshade functionality to Mac OS X's minimize button, at least
  in Carbon applications. Holding down Control when clicking the
  minimize button does a normal minimize to the Dock, holding down
  Option toggles the windowshaded state of all open windows, and
  holding down Shift makes the windowshade action move more quickly.
  Derisive cries of "Useful!" were rampant during their demo, but
  that didn't stop the applause nor the votes that gave AquaShade
  second place.


**First Place: Apple Turnover** -- In the grand tradition of
  almost useless hacks, Mac Murrett's Apple Turnover took home first
  place with its technically impressive dynamic rotation of the live
  screen image. Different modifier keys caused Apple Turnover to
  rotate the screen clockwise and counter-clockwise, or to jump to
  specific angles of rotation. Apple Turnover made good use of the
  Velocity Engine, but perhaps the deciding factor was its
  demonstrated compatibility with asciiMac, a hack from a few years
  ago that displayed the entire Macintosh interface in ASCII
  graphics.

  Although details weren't available when I wrote this, CD-ROMs
  containing all the hacks (many with source code) are usually made
  available for purchase at the MindVision store. Check the MacHack
  Web site for details.

<http://www.machack.com/>


WebObjects: WO Is Me, Part 2
----------------------------
  by Jonathan Rentzsch <tidbits@redshed.net>

  Last week, we talked about the fundamentals of application servers
  and how they've evolved over the years, ending with the
  Information Age approach used by Apple's WebObjects. Let's look
  more closely at what WebObjects actually provides.

<http://db.tidbits.com/getbits.acgi?tbart=06465>
<http://www.apple.com/webobjects/>

**WebObjects Architecture** -- A typical WebObjects application
  sits between two adapters. The first adapter connects the
  application to a Web server, while the second connects it to a
  database:

    Web server <-> WebObjects application <-> Database

  The Web server receives and responds to HTTP requests from users
  on the Web - it handles transferring your application's interface,
  which consists of Web pages seen by the user. Apple provides an
  adapter which enables the Web server to pass requests to the
  desired WebObjects application. (A single server can run many
  WebObjects applications simultaneously.) WebObjects comes with two
  types of Web server adapters: a slower, portable Common Gateway
  Interface (CGI) adapter and a set of faster adapters for specific
  Web servers such as Apache or Microsoft's Internet Information
  Server. WebSTAR also ships with a WebObjects adapter.

  The WebObjects application communicates with the database via
  another adapter. The database adapter is responsible for
  generating SQL, sending it to the database, receiving the textual
  results, and parsing the results into objects. Because the SQL
  generation is done at the adapter level, the SQL can be optimized
  for the particular database.

  This architecture enables WebObjects to separate the data access,
  the interface, and the logic of an application by using different
  tools to deal with each aspect. None of these components have to
  live on the same machine: a Mac OS 9 Web server running WebSTAR
  can talk to WebObjects on a machine running Mac OS X Server 10,
  which in turn can connect to databases on a Windows 2000 system.


**Data Access: EOModeler** -- At the core of WebObjects lies
  something unlike anything else included with otherwise competitive
  tools: Enterprise Objects Framework (EOF). This amazing technology
  gives programmers the capability to access databases via easily
  manipulated software objects (instead of low-level textual
  SQL,which could be database-specific).

  The first step is to create a database model using a powerful
  application named EOModeler which creates and manages database
  models. A model is a file that contains information about how a
  database is laid out. It includes information such as table names,
  column names, data types, and more. This is tricky work, but
  EOModeler offers straightforward ways to create a new model or
  derive a model based on an existing database (which is a magical
  thing to me).

  With the model in hand, EOModeler then automatically generates
  Java code to create, update, and delete objects within a database.
  Database tables become Java classes, columns become class fields,
  and rows become class instances. These manufactured classes use
  EOF to control the database. EOF, in turn, uses an adapter to
  communicate with the database. The adapter generates SQL code,
  sends it to the database, and parses its replies.

  This may sound confusing, but the bottom line is the specific Web
  application being developed never needs to deal with low-level SQL
  - it deals only with high-level objects. EOF and the database
  adapter handle all the yucky SQL generation and parsing. Also,
  since EOF uses adapters to communicate with databases, EOF is not
  tied to any particular database. For example, there's no need to
  modify the Web application if you move from FrontBase to Oracle.


**Interface: WebObjects Builder** -- Affectionately known as
  "WOBuilder," this tool is a WYSIWYG HTML editor much like
  FileMaker Home Page, the defunct Symantec Visual Page, or Adobe
  PageMill. Although WOBuilder is an older editor and isn't
  completely up-to-date (for example, it lacks support for Cascading
  Style Sheets), it does offer capabilities that no other HTML
  editor has.

  WOBuilder knows about objects. For example, it's trivial to use
  graphical tools to create a dynamically generated HTML table that
  displays every record in a database. Although that's common with
  other tools, what's unique is that creating such a table requires
  absolutely no typing - it's just click, drag, and drop.

  WOBuilder also makes it easy as drag & drop to control how
  information flows into an application. For example, it's simple to
  create a Web page that contains an editable text field where the
  user can type her name. Upon pressing the page's Submit button,
  WebObjects magically places the information exactly where the
  programmer wants it. All the response parsing, text decoding,
  object discovery, and actual copying of data is done for the
  programmer by the WebObjects framework, leaving the programmer
  free to concentrate on the application's unique functionality.

  The WebObjects intrusion into a page's HTML is minimal: it adds
  only one start/stop tag pair for each component added to a page.
  The tag is a minimalist placeholder declaring a component's
  existence and name. All other information necessary to the
  component's task is stored in a separate "bindings" file.


**Logic: Project Builder** -- Project Builder is a multi-language
  (C, C++, Objective C, and Java) Integrated Development
  Environment. It is industrial-strength, and is roughly comparable
  to Metrowerks's CodeWarrior. Apple uses Project Builder to build
  large chunks of Mac OS X - it won't stand in the way of a project,
  no matter how demanding its logic processing needs.

  Each of these tools is impressive, but they're written to work
  together. You can drag a database object from EOModeler to a Web
  page in WOBuilder. WOBuilder parses your Java code from your
  Project Builder project file and generates code for you. Double-
  clicking a model file or a Web component in Project Builder
  launches EOModeler and WOBuilder, respectively.


**WebObjects Sore Points** -- I don't want you to walk away from
  this article thinking WebObjects is all sweetness and light. First
  off, unlike an increasing number of tools, WebObjects is not free
  or open source (although Apple's $700 flat pricing is considerably
  more appealing than the previous $50,000 license for unlimited
  connections). Nonetheless, this in itself can be a deal-breaker
  for many smaller organizations.

  Although WebObjects demonstrations show how it can build working
  database-backed Web applications without any code, non-trivial use
  of WebObjects _requires_ programming. And WebObjects has a very
  steep learning curve, even for experienced programmers. Although
  the Information Age's design (which we examined in the first part
  of this article) separates interface, logic, and data, the
  WebObjects design breaks these basic concepts into hundreds of
  small classes which interoperate. Complexity is compounded by the
  fact WebObjects uses the framework model of application design,
  which requires programmers locate and override specific points of
  functionality to customize an application. WebObjects
  documentation is better than average, but it's often unclear how
  to accomplish a particular task.

  One feature WebObjects lacks that some other application servers
  offer is automatic session fail-over. That means an application
  can crash, and another application will transparently take over
  the user's session. The user is unaware a crash even took place!
  The backup application could even be on another server altogether,
  so if a power supply failed, a redundant machine could take up the
  slack without interruption of service.

  Although you can develop WebObjects applications on both Windows
  NT/2000 and Mac OS X (and Mac OS X Server 10), the tools on
  Windows have been left behind at version 4.5 and will not be
  updated. This is a serious blow for many WebObjects developers
  working within companies that do not allow the purchase of Apple
  hardware.

  The recently released WebObjects 5.0, written entirely in Java,
  definitely feels like a "point-oh" release. You must enable the
  root account and then log into your system as root to install the
  software (you can disable root after the installation). Worse,
  there is no uninstall option - to remove WebObjects, you must wipe
  the drive. Some features of version 4.5 have mysteriously
  disappeared (like the FlatFile and LDAP data source adapters). The
  promised Linux deployment option hasn't arrived, leaving only Mac
  OS X (and Mac OS X Server 10), Windows NT/2000, HP/UX, and Solaris
  as supported deployment platforms. EOModeler 5 often chokes on
  EOModeler 4.5 model files, and is generally easy to crash, taking
  unsaved changes with it. Unless you're a veteran early adopter,
  I'd wait until Apple releases the first bug fix update before
  spending time and money on WebObjects 5.


**Why WO is Me** -- WebObjects has its share of warts;
  nonetheless, I find the act of building an application using
  WebObjects almost pure joy. Once you get your mind wrapped around
  WebObjects fundamentals, you slip into a zone where you build
  pages in hours that would take days using other tools. The best
  way to describe it is that feeling you get driving a high-
  performance car though a curvy, tree-lined stretch of road. You
  appreciate the features of the machine that allow you to navigate
  quickly towards your ultimate goal.

  [Jonathan "Wolf" Rentzsch is the embodiment of Red Shed Software,
  and runs a monthly Mac programmer get-together in Northwest
  Illinois.]



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