TidBITS#461/04-Jan-99
=====================

  In this first issue of 1999, we welcome the new year with
  information about several software updates including new versions
  of BBEdit, Conflict Catcher, PaperPort software, and Microsoft
  Internet Explorer. We also bring news of PhotoScripter, scripting
  software for Photoshop; a look at what's up with running Linux on
  your Macintosh; and the beginning of an in-depth examination of
  the world of digital cameras.

Topics:
    MailBITS/04-Jan-99
    Running Linux on Your Mac: An Update
    The Second Generation of Digital Cameras, Part 1

<http://www.tidbits.com/tb-issues/TidBITS-461.html>
<ftp://ftp.tidbits.com/pub/tidbits/issues/1999/TidBITS#461_04-Jan-99.etx>

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MailBITS/04-Jan-99
------------------

**BBEdit 5.0.1 Update** -- Bare Bones Software has released BBEdit
  5.0.1, an update to the commercial version of the high-powered
  text editor. In addition to a handful of bug fixes (see "HTML
  Enhancements Highlight BBEdit 5.0" in TidBITS-454_), changes in
  this version include the function scanner now supporting
  JavaScript (whether embedded in an HTML document or in a
  standalone file), additional support for inserting include files
  and placeholder tags, improved image tag updating, and the
  addition of several HTML-oriented scripting commands. Version
  5.0.1 also adds a generous selection of tweaks and minor feature
  enhancements. Owners of BBEdit 5.0 can download the 1 MB update
  for free from the Bare Bones Web site or a number of mirror sites.
  [GD]

<http://web.barebones.com/products/bbedit/bbedit.html>
<http://db.tidbits.com/getbits.acgi?tbart=05164>
<http://web.barebones.com/support/update.html>


**Conflict Catcher 8.0.4 for Mac OS 8.5.1** -- Casady & Greene has
  released a free Conflict Catcher 8.0.4 update that adds support
  for performing a Clean-Install System Merge under Mac OS 8.5.1,
  includes Base and All extension sets for Mac OS 8.5.1 (which could
  be lost using previous versions of Conflict Catcher), and updates
  the reference library with additional file descriptions (including
  Sherlock plug-ins). (See "Nice Catch, Conflict Catcher" in
  TidBITS-446_ for a review of Conflict Catcher 8.) You can download
  the 1.9 MB update from Casady & Greene's Web site. [GD]

<http://db.tidbits.com/getbits.acgi?tbart=05086>
<http://www.casadyg.com/downloads/default.html?upName=cc8>


**PaperPort Update for Mac OS 8.5** -- Visioneer has released a
  2.1 MB update to its PaperPort software to resolve crashing
  problems using PaperPort 5.0 or higher under Mac OS 8.5. Little
  additional information is available in the update installer or
  from Visioneer's support pages, but Visioneer apparently
  recommends that all users of PaperPort 5.0 or higher install this
  update. [GD]

<ftp://support.visioneer.com/ftp/updatesoft/pport.hqx>
<http://support.visioneer.com/customer/updatesoft/appupdat.html>


**Microsoft Internet Explorer 4.5 to Ship at Macworld** -- At
  Macworld Expo this week, Microsoft will release Internet Explorer
  4.5 for the Macintosh. Several new features have stood out in our
  testing of pre-release versions, including AutoFill for
  automatically filling out basic contact information in Web forms,
  AutoComplete for completing frequently used text in forms, print
  preview, and the capability to shrink Web pages to fit when
  printing (it's ideal for printing directions from a Web mapping
  service). We also like the drag install and self-repairing
  application features that Microsoft first introduced with Office
  98. A feature that we've found interesting, though less
  successful, is Internet Explorer's support for Sherlock: you can
  summarize a page to the clipboard and use Sherlock to find pages
  similar to the one you're viewing. Other enhancements include a
  beefed-up Favorites Explorer bar, which now includes channels, a
  new Page Holder bar that you use to hold another page whose links
  you can then view in the main window, and a Go button for people
  who don't realize they can type in the Address field and press
  Return. Finally, Internet Explorer 4.5 offers better performance,
  especially when returning to previously visited pages. Stability
  has been good even with the pre-release versions, so the
  combination of the new features and better performance should make
  Internet Explorer 4.5 a worthwhile upgrade. [ACE]

<http://www.microsoft.com/mac/ie/>
<http://www.apple.com/sherlock/>


**Thirteenth Annual Macworld SF Netters Dinner** -- Mark your
  calendars if you're going to Macworld Expo in San Francisco this
  week. The tireless Jon Pugh is organizing the 13th Annual Netters
  Dinner in the traditional style, which means it will be held at
  the Hunan on Sansome and Broadway on Thursday, 07-Jan-99. The cost
  is $17, payable only through a Kagi-based signup form linked on
  Jon's Netters Dinner Web page. Jon plans to attend this year to
  perform the ritual domain survey, so we'll all look (and listen)
  for him starting at 6:00 PM at the top of the escalators inside
  Moscone on the south side of Howard Street. After everyone has
  gathered, we'll make the traditional walk to the Hunan en masse.
  See you there! [ACE]

<http://www.seanet.com/~jonpugh/nettersdinner.html>


**A New Script for Photoshop** -- If your life revolves around
  Adobe Photoshop and Macintosh scripting, Main Event Software may
  have released your Holy Grail with PhotoScripter 1.0, a plug-in
  that makes Photoshop 5.0 AppleScript-aware. PhotoScripter exposes
  most of Photoshop's functionality to script control, sporting an
  enormous dictionary of terms, verbs, and classes that scripts can
  use to automate Photoshop operations. Via PhotoScripter, Photoshop
  can automatically batch-process images and integrate with other
  applications such as QuarkXPress and FileMaker Pro.
  PhotoScripter's dictionary is based on the AppleScript object
  model and offers straightforward scripting terminology (Main
  Event's Cal Simone is a longtime AppleScript advocate, and was
  involved in re-implementing Mac OS 8.5's AppleScript
  dictionaries). PhotoScripter costs $299 with discounts available
  for multiple copies. [GD]

<http://www.mainevent.com/>


Running Linux on Your Mac: An Update
------------------------------------
  by Tom Gewecke <tom@bluesky.org>

  A little over a year ago in TidBITS-407_, I wrote about how to run
  Linux on your Mac. In case you haven't heard of it, Linux is a
  freely distributable clone of the Unix operating system that's
  gaining significant momentum, particularly in corporate and
  Internet arenas - and it's always been popular with programmers
  and Unix advocates. Although you can't run Macintosh applications
  under Linux, it does offer fundamental features that aren't
  available in the Mac OS (like true multitasking and protected
  memory) and can run an ever-growing set of Linux utilities,
  servers, and applications, many of which are available for free.

<http://db.tidbits.com/getbits.acgi?tbart=04533>


**MkLinux DR3** -- My original article covered versions of Linux
  available for the Macintosh, along with some graphical window
  managers that put a friendlier face on the command-line world of
  Unix. Since then, Apple has released a new version of MkLinux,
  Developer Release 3 (DR3). Prime Time Freeware sells a CD-ROM and
  a book about DR3, which probably makes MkLinux the most user-
  accessible Linux for PowerPC-based Macs.

<http://www.mklinux.apple.com/>
<http://www.ptf.com/ptf/products/MKLP/dr3.shtml>

  MkLinux DR3 includes a number of important improvements over
  DR2.1:

* DR3 supports a wider range of PowerPC systems, including many
  NuBus and PCI-based Macs, G3 systems (but not the iMac), some
  Performas and PowerBooks, plus many clone systems. MkLinux still
  has problems with some IDE drives and SCSI drives attached via PCI
  adapters, but these can be worked around by using an external hard
  disk connected to the built-in SCSI port.

* Serial port functions that were problematic with DR2.1 (and
  critical to printing and PPP, for example) have been fixed and now
  seem to work smoothly. DR3 also supports audio and multiprocessor
  operation on some Macintosh models.

* DR3 is based on current versions of PC Linux, which means it
  uses standard Linux file systems and tools, incorporates shared
  libraries, and uses the popular Red Hat Linux installation
  procedure.

  MkLinux DR3 is available as a free download from Apple; however,
  the minimal installation is 160 MB, and the full package
  (including sources) is about 800 MB. Thus, most people will want
  to spring for the CD-ROM, which is only $20, or the full release
  plus book, which is $50.

<ftp://ftp.mklinux.apple.com/pub/DR3/>


**Running DR3** -- I installed and set up DR3 on an external SCSI
  drive attached to my Performa 6116CD without a hitch by following
  the lucid instructions that came with (and on) the CD-ROM. Now
  that DR3 is installed, when my Mac starts up, a splash screen
  appears that lets me boot into MkLinux instead of the Mac OS.

  MkLinux has the normal Linux/Unix command line interface and all
  the programs that go with a typical Linux distribution, including
  half a dozen different shells, plus the X Windows GUI and a good
  selection of window managers that enable extensive customization
  of the desktop. The MkLinux DR3 CD-ROM also includes independent X
  Window programs for text editing (nedit), mail (xfmail), telnet
  (ktelnet), and connecting via PPP (netcfg).

  The default window manager is KDE, an elaborate system with its
  own games, utilities, text editor, and Internet tools (including
  PPP, mail, news, and an integrated Web browser). KDE runs rather
  slowly on old machines like mine, so I prefer one of the other
  managers. By editing the appropriate configuration file, you can
  choose between Afterstep, FVWM2, FVWM, and TWM. And, of course,
  you can install others, such Motif, if you want to provide and set
  up the software. One fascinating aspect of these systems is the
  capability to select among multiple desktops and command-line
  terminals within each desktop, all on single screen.

  The MkLinux CD-ROM does not include Netscape Navigator or
  Communicator, but you can download current versions for MkLinux
  directly from Netscape.

<ftp://ftp.netscape.com/pub/communicator/>

  I'm not qualified to comment on using MkLinux for programming,
  server operation, or other serious work. But for an ordinary Mac
  owner interested in learning about and playing with a Unix-style
  multi-user, multi-tasking operating system, I found MkLinux DR3 to
  be a winner, both easy and fun to use.


**More Linux** -- MkLinux isn't the only Linux available for
  Macintosh. LinuxPPC is an independently developed version of Linux
  for Macs which is also available on CD-ROM; LinuxPPC Release 5
  should be available shortly. I have not used LinuxPPC because it
  doesn't support NuBus machines, but otherwise the two are now
  considered mutually compatible. LinuxPPC is supposed to outperform
  microkernel-based Linux implementations like MkLinux, and Release
  5 is expected to support iMacs.

<http://www.linuxppc.org/>

  If you set Linux up on your Mac and are interested in learning
  more about it, you might also take a look at the two online
  courses, Introduction to Unix and Unix System Administration,
  offered by ZD University:

<http://www.zdu.com/>


The Second Generation of Digital Cameras, Part 1
------------------------------------------------
  by Arthur H. Bleich <arthur@zim.com>

  Since last year at this time, the winds of change have swept
  though the digital camera industry, blowing away most of the first
  generation failures and replacing them with a solid base of
  megapixel digital cameras that are a hair's breadth away from
  producing film-quality images. If 1999 looks to be the year you
  choose to become a digital photographer, this article will help
  you make sense of this often-confusing field.

  I highly recommend that you check out the articles I published in
  TidBITS last year, as they cover many basic digital camera
  conventions, such as screen and print resolution, in more detail.

<http://db.tidbits.com/getbits.acgi?tbser=1022>


**Resolution Recap** -- When you begin researching digital
  cameras, you'll likely find yourself swamped by various numbers,
  such as pixel dimensions and image file sizes. In most cases,
  these refer to a camera's resolution, simply defined as the
  capability of a device to record fine details in an image, like
  individual threads in a sweater or separate grains of sand on a
  beach. Images from digital cameras (and scanners) are made up of
  little squares or rectangles called pixels. (Pixel is short for
  "picture cell" or "picture element.")

  A digital camera's imaging surface is made up of rows of tiny
  individual light sensors (the sensor array) that capture color and
  light information, which is then electrically converted into
  digital data - the cells or pixels that make up the image. If a
  camera is capable of capturing an image that consists of 640
  horizontal by 480 vertical pixels, it is said to have a resolution
  of 680 by 480 pixels, or 307,200 pixels (arrived at by multiplying
  the two dimensions).

  The total sensor array is a charge-coupled device (CCD) and is
  used on most digital cameras now on the market. However, some
  cameras are being built around complementary metal oxide
  semiconductor (CMOS) devices, which are more reasonably priced and
  require very little power compared to CCD sensors. However, under
  certain conditions CMOS cameras sometimes produce undesirable
  electronic noise in the image.

  If you can pack more pixels into a given area, you increase the
  resolution, which produces an image with finer detail. Think of it
  as using graph paper to help you draw a picture: the more squares
  per inch, the more nuances you can render.

  If you want to make prints ranging from 5 by 7 inches up to 11 by
  14 inches, consider buying a camera with as high a resolution as
  you can afford. Reasonably priced digital cameras are now
  available in the 800,000 to 1.6 megapixel range that will easily
  satisfy that requirement. However, if your images will be
  displayed on a monitor (or printed not larger than 4 by 6 inches),
  then a digital camera in the 640 by 480 range is all you'll need
  to accommodate the relatively low resolutions of most monitors.


**Optical versus Interpolated Resolution** -- Specifying digital
  camera resolution has become tricky lately, because some cameras
  offer both optical resolution, the actual number of sensors in the
  array, and interpolated resolution, a software-based method to
  increase the resolution of the optically obtained image by
  artificially adding more pixels.

  Depending on the camera, interpolation can work well. For example,
  Agfa's PhotoGenie software, which comes with all but its lowest-
  priced camera, does an excellent job of interpolation when images
  transfer to your computer. You can also interpolate a picture from
  a low resolution camera within an imaging program, usually
  allowing it to be blown it up to a larger size without losing too
  much quality, depending on the quality of the original image.
  However, you can only interpolate (or "upsample") so much before
  your picture turns to pixel pudding, at which point no amount of
  digital manipulation can make it any better.


**From Autofocus to Zoom** -- Even though the terms are not unique
  to digital cameras, let's define autofocus and fixed-focus (or
  focus-free). Autofocus cameras automatically and accurately
  pinpoint whatever you aim at and record it as the sharpest object
  in the picture. Fixed-focus cameras have their lenses fixed (or
  locked) at an arbitrary distance calculated to keep most
  everything acceptably sharp from a few feet to infinity.

  Because lenses used on digital cameras are of extremely short
  focal length, they have extraordinary inherent depth-of-field,
  allowing subjects both near and far to remain in focus, even when
  the lens aperture is wide open. So if your camera doesn't include
  an autofocus feature, it's no big deal unless you shoot big close-
  ups with a fixed-focus lens or expose without flash under low-
  light conditions (subjects or objects in the foreground may appear
  blurry). To compensate, some cameras feature settings to shift the
  point of focus manually, depending on whether you're shooting
  close-ups, portraits, or general subjects.

  Finally, zoom lenses for digital cameras now come in two flavors:
  optical and digital. To make matters even more challenging, some
  cameras incorporate both. On a digital camera with an optical
  zoom, the resolution remains the same regardless of the focal
  length you choose. But a digital zoom uses only part of the sensor
  array and, unless it is interpolated, ends up exactly as if you'd
  cropped the image yourself - with resolution dropping accordingly.
  The Olympus D340L, for example, features a resolution of 1,280 by
  960, but using the telephoto mode or the sequence shooting mode
  produces images that are only 640 by 480. Just remember: "Optical
  zoom, good; digital zoom, not so good," unless you shoot only for
  the Web or for CD-ROM multimedia productions, in which case it
  usually doesn't matter.


**Recharge Your Batteries** -- If rechargeable batteries don't
  come with the camera, I highly recommend getting some. Most
  digital cameras eat batteries like candy (the number one user
  complaint), especially since they must power the flash and the LCD
  screen used to preview and post-view shots (if the camera has an
  LCD). The best batteries I've found for most digital cameras are
  Quest nickel metal hydride (NiMH), made by Harding Energy and now
  sold everywhere.

<http://www.hardingenergy.com/>

  Quest batteries hold a near-constant voltage when in use, and I've
  found they last four times longer than standard alkalines and at
  least twice as long as nickel cadmium (NiCad) batteries. And you
  can fully recharge them anytime, since, unlike NiCads (which
  photographers detest), they don't suffer from memory problems
  whereby they remember previous power levels instead of fully
  recharging. Although they can take up to 16 hours to recharge
  (from full discharge), Quests are so inexpensive (4 batteries and
  a charger for $35) you can buy several sets to always have enough
  on hand. If fast recharging is a must, a special charger has been
  promised soon.

  For even longer-lasting power, I recommend one battery pack above
  the others. The Emberley ProPower 2.45, a featherweight NiMH
  rechargeable powerhouse that could put the Energizer Bunny into
  warp drive. Lasting more than twice as long as a set of Quests, it
  can double as an AC adapter, (which can cost as much as $65), and
  sells for about $99.


**Storing Your Images** -- Most digital cameras now use removable
  storage cards, with the two main types being either Compact Flash
  or SmartMedia. I've found them to be equally good, although
  presently Compact Flash cards have higher capacities. This can be
  a double-edged sword, though; it would be like using a roll of
  film that could hold 100 pictures, handy in one way but a little
  risky in that all your photographic eggs would be in one basket.
  Furthermore, it would take a long, long time to go through those
  images in the camera's playback mode if you had to. The main
  advantage to cards with more memory capacity is that they'll be
  able to store higher resolution images produced by the next
  generation of digital cameras.

  SmartMedia cards are less expensive than their Compact Flash
  cousins and they can also slip into a FlashPath adapter ($99) can
  then be inserted into the Mac's floppy drive. Images then transfer
  faster than through a cable connection. (Don't confuse this
  capability with Sony cameras which use standard high-density
  floppy disks.) Both Compact Flash and SmartMedia are firmly
  established standards, so buy your camera based on its attributes
  and don't worry about the storage it uses.

<http://www.smartdisk.com/flashpath.html>

  Whether you store images on removable cards or the camera itself,
  you'll soon realize after transferring them to your computer that
  digital photos can quickly consume hard disk space. Higher-
  resolution images create larger file sizes.

  Fortunately, many cameras allow you to select the degree of
  compression depending on the ultimate picture quality you require.
  On the Nikon CoolPix 900s, for example, available compression
  ratios are 1:4 (Fine), 1:8 (Normal), and 1:16 (Basic), with lower
  compression yielding better image quality than higher compression.
  In all modes, resolution remains the same. On some cameras,
  though, resolution also changes, so check the specifications. If a
  high degree of compression is acceptable, you can store more
  images in the camera or on its memory card. Expect to see
  compressed images grow from roughly five to twenty times in size
  if you open them in an image-editing application.

  Also keep in mind that cameras compress the images using JPEG
  (Joint Photographic Experts Group) compression, which is a lossy
  method - some data is thrown out to conserve space. When you bring
  the image into your imaging program, save it as a TIFF-formatted
  file before doing anything. This eliminates the risk of it being
  closed as a JPEG file (which throws out more data) and becoming
  further degraded each time you save it.

  Don't worry if you don't own an image-editing program such as
  Adobe Photoshop. Many digital camera manufacturers now include
  their own stand-alone programs that allow downloading to a folder,
  and some even have limited imaging capabilities. Another
  possibility is Adobe's cross-platform PhotoDeluxe, which is
  bundled with most cameras; other good software, like Microspot's
  PhotoFix (also bundled as PhotoStudio), should be given serious
  consideration. These programs are very inexpensive (under $100),
  easy to learn, require only a small amount of RAM and hard disk
  space to run, and have many features photographers will
  appreciate.

<http://www.adobe.com/prodindex/photoshop/>
<http://www.adobe.com/prodindex/photodeluxe/>
<http://www.microspot.com/>

  Until you pick the digital imaging program you want to marry -
  divorce not being an easy option in this field - you can do a bit
  of refining with those programs and then print your results. Some
  cameras, such as Epson and Olympus, allow you to bypass your
  computer entirely and print directly to one of their photographic
  quality printers, but in return for the convenience, you give up
  creative control of the final image.


**Printing Images** -- Although low resolution images are fine for
  the Web, printing them on paper changes things drastically. A 640
  by 480 pixel image can be printed as an 8.8 by 6.6 inch photo, but
  the results could end up fuzzy or pixelated. If you want to print
  pictures as large as 5 by 7 inches, the camera should have 768
  vertical pixels or more. Larger print sizes will usually require a
  camera with at least 960 vertical pixels (the vertical pixel
  number is the smaller one when resolution is described). However,
  some cameras with lower resolutions may be able to equal the
  results of those with higher pixel counts depending on the quality
  of their lenses and other design factors. Incidentally, many
  cameras offer a choice of high and low resolution modes. Use the
  higher one if you want prints, and the lower one for Web images or
  for sending photos as email attachments.


**Into the Next Generation** -- Digital cameras have now settled
  comfortably into their second generation. The 640 by 480
  resolution cameras are mainly for snap-shooters who want to
  display work on the Web or make prints up to 4 by 6 inches.
  Megapixel cameras in the 1.2 to 1.6 million pixel range produce
  beautiful 8 by 10 inch prints (and larger) when output on
  inexpensive Epson 1,440 dpi PhotoStylus printers (the best,
  incidentally). The difference in resolution between 1.2 and 1.6
  million pixels is often negligible.

  Things improve every day. For example, some cameras can now even
  take multiple shots per second, whereas a year ago you would have
  been evaluating which camera had the shortest time lag between
  shots. (However, only a few, such as the new Olympus D620L can
  take multiple shots at their highest resolution settings - and you
  may still have to wait a minute or more after each half-dozen
  shots are taken for the camera to process the images.)

  In the next installment of this article [which may have to wait a
  week or two because of Macworld Expo news -Adam], I'll offer my
  top picks for digital cameras currently on the market. Now that
  competition is heating up, there are some real bargains out there.


  [Arthur H. Bleich is a photographer, writer, and educator who
  lives in Miami. He writes for major publications both in the U.S.
  and abroad, and is Contributing Editor of Digital Camera Magazine.
  He invites you to visit his Digital PhotoCorner, where you can
  find resources mentioned in this article, plus take an interactive
  course he'll be teaching called DIGIPHOTO 101.]

<http://www.dpcorner.com/>



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