TidBITS#563/15-Jan-01
=====================

  Macworld Expo dominates this issue, with Adam's analysis of
  Apple's vision for the Mac as a hub for the "digital lifestyle,"
  and its new media software, iTunes and iDVD. Jeff Carlson then
  looks at the star of the Expo, the fast and sleek PowerBook G4
  Titanium. We also round up details of Apple's forthcoming Mac OS X
  1.0, note the release of Mac OS 9.1, apologize for our mailing
  list server dying last week, and welcome our latest sponsor, Bare
  Bones Software.

Topics:
    MailBITS/15-Jan-01
    Jobs Aims Apple for the Digital Lifestyle
    PowerBook G4 Titanium Burns Bright
    Mac OS X Solidifies at Macworld Expo

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MailBITS/15-Jan-01
------------------

**TidBITS Mail Server Woes** -- Last week, our primary mailing
  list server suffered severe drive failure approximately four hours
  after we started distribution of last week's issue, TidBITS-562_.
  Unfortunately, the problems started at about 2 A.M. here, and
  while Adam and Jeff were away at Macworld Expo. By the time we
  isolated the problem the next day, the damage had already been
  done: a few thousand TidBITS subscribers were sent multiple copies
  of empty or partial issues, and nearly a thousand more received no
  issue (it's still available on our Web site, of course). We've
  swapped in another machine, restored from backup, and will be
  keeping a careful eye on this week's distribution. Our apologies
  to those of you who were inconvenienced, and we'd like to thank
  you for your patience and nearly universal good manners while we
  sorted out the problems. Also a big thanks to the fine folks at
  our host digital.forest, who went substantially beyond the call of
  duty on short notice to help us resolve these problems. [GD]

<http://www.forest.net/>


**Bare Bones Software Sponsoring TidBITS** -- We're happy to
  announce our latest sponsor, the well-known Bare Bones Software.
  For those vacationing without satellite Internet connections in
  Outer Mongolia for the last few years, Bare Bones is best known
  for BBEdit, their powerful text editor, and Mailsmith, which
  brings BBEdit's text-editing and searching power to email.
  Originally, Bare Bones aimed BBEdit squarely at the programmer
  market, and it's still considered the best programmer's editor by
  many developers. But in a bit of inspired genius, when HTML became
  popular, Bare Bones added support for HTML into BBEdit, turning it
  into the HTML editor of choice for people who care what their HTML
  code looks like (such as our Technical Editor, Geoff Duncan, who
  relies on BBEdit to tweak every tag in our database-generated
  pages). Even as the visual HTML editors became more powerful and
  popular, BBEdit's power user fans continue to swear by the
  program, and Macromedia even integrates BBEdit with Dreamweaver to
  give Web developers access to both visual and code approaches.
  BBEdit also supports a wide variety of other languages, even
  including a browser for setext, the implicit markup language we
  use for the email edition of TidBITS. Finally, on the human side,
  the Bare Bones crew, led by Rich Siegel, have long been strong
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  in mailing lists like TidBITS Talk, and now their sponsorship of
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<http://www.barebones.com/>


**Mac OS 9.1 Available Online at Nearly 70 MB** -- Apple has
  quietly released Mac OS 9.1, the latest version of its shipping
  operating system. Mac OS 9.1 improves support for Multiple Users
  and iTools, and offers a number of under the hood enhancements
  including AppleScript 1.5.5, AppleShare Client 3.8.8, OpenGL 1.2,
  revised FireWire software, a new process manager (enabling faster
  task switching and better performance for some background
  applications), and a substantially revised nanokernel. Mac OS 9.1
  also improves the Finder's Get Info functionality, adds a Window
  menu to the Finder, and simplifies the top-level folder structure
  of a newly set up drive to match that of Mac OS X more closely -
  installing only System, Documents, Apple Extras, and Applications
  (where Utilities and Assistants now reside). Mac OS 9.1's system
  requirements are unchanged from Mac OS 9: an Apple original
  PowerPC-based system with at least 32 MB of RAM (64 MB of RAM or
  more recommended). Apple does not support third party PowerPC
  upgrades; although Mac OS 9.1 may work with them, you may wish to
  let more-ambitious users test the waters first. Also, Mac OS 9.1
  and the Mac OS X Public Beta are incompatible; Mac OS 9.1 breaks
  Mac OS X Public Beta's Classic environment.

<http://www.apple.com/macos/>

  The Mac OS 9.1 Update for U.S. English systems is available online
  for free, but it's a substantial download: nearly 70 MB for 15
  segments or a single file (available shortly). A better option may
  be to order a CD; Mac OS 9 owners in the U.S. can order a full Mac
  OS 9.1 installation CD for $20 from Apple if they can provide one
  of Apple's proof of purchase coupons or a copy of a dated sales
  receipt. Please note that owners of early NuBus Power Macs and
  Workgroup Servers must use a complete install CD to upgrade to Mac
  OS 9.1. Similarly, if you use a language kit with Mac OS 9, you
  must have the full Mac OS 9.1 CD to update your language kit.
  Localized versions of the Mac OS 9.1 Update are available online
  for several languages; more should be available shortly. As with
  any system software update, be sure to perform a complete backup
  before installation. [GD]

<http://www.info.apple.com/kbase/kbnum/n106089>
<http://asu.info.apple.com/swupdates.nsf/searchresults?
searchview&query=update+mac+os+9.1>


Jobs Aims Apple for the Digital Lifestyle
-----------------------------------------
  by Adam C. Engst <ace@tidbits.com>

  Apple has often been accused of lacking direction or being unable
  to explain how Macs are different from PCs - perhaps the most
  valuable thing Steve Jobs brought to Apple has been focus,
  particularly with the iMacs and iBooks. But although the success
  of those machines silenced naysayers temporarily, the criticism
  returned with Apple's recent financial difficulties. So it was
  incumbent on Jobs to re-establish control over Apple's direction
  with his keynote address at last week's Macworld Expo in San
  Francisco, and for the most part, he didn't disappoint.

  He started out with details about the forthcoming Mac OS X 1.0,
  segued into the specifications of the latest generation of Power
  Mac G4s, and finished off with the drool-inducing PowerBook G4
  Titanium. You'll read all about those announcements below and in
  next week's issue, but Jobs paused in the middle to explain
  Apple's vision for the future, saying "I'd like to tell you where
  we're going..."


**The PC Is Dead, Long Live the PC** -- Jobs begged to differ with
  quotes from PC maker executives about how the personal computer
  was dead. He then provided a timeline that labeled the years
  between 1986 and 1994 as the Productivity Age, when we were
  entranced by word processors and spreadsheets. From 1995 to 2000,
  he said, we were ensconced in the Internet Age, where the browser
  and email ruled. But now, Jobs feels that we're entering what he
  calls the Digital Lifestyle Age, which is marked by the electronic
  devices we carry around with us such as cell phones, PDAs, CD
  players, MP3 players, and digital cameras, along with consumer-
  level devices like DVD players. Sitting in the audience with my
  Palm V in my left pocket and my Samsung cell phone and Canon
  PowerShot S100 digital camera in my right pocket, I couldn't help
  but agree.

  Apple's vision, then, is to make the Macintosh into the "digital
  hub" of our digital lifestyle, adding value and interconnecting
  all of these disparate devices. Because of the size and single-
  mindedness of these devices, Jobs argued that the personal
  computer offers compelling advantages as the glue tying everything
  together. In contrast with these tiny bits of consumer
  electronics, computers have large screens, connect to fast
  Internet connections, run complex applications, feature
  inexpensive mass storage devices, and write to cheap and
  standardized removable media. By inserting a computer into that
  web of devices, you can, for instance, move audio tracks from a
  music CD to your hard disk, arrange them as desired, and then burn
  them to CD-R for playing in your car. Or you could send a slew of
  photographs from a digital camera to your hard disk, perform
  minimal image editing, post some to a Web site for public display,
  and burn the whole bunch to CD-R or DVD for archiving.

  Jobs claimed that the success of Apple's simple video editing
  software iMovie provided the hint that putting the Macintosh at
  the center of the digital lifestyle was where Apple should go. The
  success of iMovie relies on a popular piece of consumer
  electronics (a digital video camcorder) working with Apple's
  combination of hardware (the Mac, with FireWire), operating system
  (Mac OS 9, with QuickTime), an application (iMovie), and an
  Internet service (iTools' HomePage, for posting movies on a
  streaming QuickTime server), along with Apple's marketing and
  advertising support to get the word out to people who might not
  have otherwise considered a Macintosh. With that lesson under its
  belt, Apple has moved to connect other gaps in the digital
  lifestyle with the combination of the new CD-RW-equipped Power
  Macs and new software: iTunes and iDVD.


**iTunes** -- Apple's next push toward making the Macintosh into a
  digital hub focuses on audio with a new free program called
  iTunes. It's by no means revolutionary, combining MP3 encoding and
  playing along with the capability to work with portable MP3
  players and burn audio CDs (though initially only with the CD-RW
  drives in the latest Power Mac G4s). Those functions are available
  today in other programs, but iTunes goes the farthest in
  integrating them in an extremely usable interface. (Jobs compared
  it with the MP3 software included by PC makers; needless to say,
  against those motley interfaces, iTunes fared extremely well.)
  This isn't the place for a full review, but it was common
  knowledge at the show that iTunes was written by Apple's Jeff
  Robbin, previously the developer of Casady & Greene's SoundJam
  (which remains available, though Casady & Greene president Terry
  Kunysz merely said that SoundJam offers flexibility not present in
  iTunes and that it remained to be seen how SoundJam would
  compete). Plus, a bit of investigation with ResEdit shows that
  iTunes is heavily based on SoundJam. The rewrite seems to have
  given Jeff a chance to rethink the decisions he made with
  SoundJam, and iTunes addresses some of the criticisms we've
  leveled at SoundJam over the years.

<http://www.apple.com/itunes/>
<http://www.apple.com/itunes/theater/>

  Nevertheless, releasing iTunes for free and bundling it with all
  new Macs makes sense from Apple's standpoint, since it brings home
  the digital hub role Apple wants the Mac to play by connecting
  pre-recorded audio CDs with MP3 playback, portable MP3 players,
  and audio CD creation, all of which are becoming increasingly
  popular. iTunes does further complicate an already-tough market
  for MP3 software, much as Apple's anointing of Outlook Express
  made the email client business even harder for the many other
  developers of email programs. However, the situation with iTunes
  isn't quite as troubling as with email, since there wasn't as much
  variability in MP3 players, no one spends as much time in their
  MP3 player as in their email program, and few people would argue
  that listening to MP3s is more important than email. Plus, a case
  could be made for iTunes introducing people to digital music who
  would not otherwise have tried it, thus possibly increasing the
  market for products that go beyond iTunes, offer alternate
  interfaces, or provide ancillary services.

  Apple has also left the older Mac market to other developers.
  iTunes requires at least Mac OS 9.0.4, with Mac OS 9.1
  recommended, and instead of saying which Macintosh models do or do
  not work, Apple merely says that iTunes "works with all Apple
  systems released in August 1998 or later" - though our limited
  tests on older machines running appropriate system software have
  been successful. iTunes is a 2.8 MB download - if you're into
  MP3s, it's worth a look.


**iDVD** -- While iTunes is entering an already crowded market,
  iDVD stands alone. Working in conjunction with the so-called
  "SuperDrive" DVD-R drive in the $3,500 733 MHz Power Mac G4, iDVD
  provides a simple interface for creating graphical, hierarchical
  interfaces to movies and still images written to DVDs; those discs
  can then be played in consumer DVD players that support DVD-Video,
  which is reportedly most recent ones. iDVD is free, but it comes
  only with appropriately equipped Power Mac G4s. (Jobs also quickly
  introduced the $1,000 DVD Studio Pro, which complements iDVD much
  as the professional-level Final Cut Pro complements iMovie.)

<http://www.apple.com/idvd/>
<http://www.apple.com/dvdstudiopro/>

  What's impressive about iDVD is that it takes a set of tasks that
  require significant design skill or are computationally difficult
  and builds them into a truly simple interface. You use drag & drop
  to add QuickTime movies to your DVD, picking an individual frame
  for each to act as the thumbnail. Similarly, you can drag folders
  of images into iDVD to create slide shows. Modifying the
  background image and choosing different fonts and colors can be as
  simple as choosing different themes, but it's also easy to add
  your own images and choose specific fonts and colors instead.
  Then, once you've set up the entire disc, iDVD does the
  compression and encoding necessary to convert the files to the
  format necessary for DVD-Video drives.

<http://www.apple.com/idvd/theater/>

  Apple claimed a software breakthrough in making that process take
  only twice as long as the video being recorded instead of 25 times
  as long (so a 1 hour movie takes only 2 hours to encode, rather
  than 25 hours); though I haven't been able to verify the truth of
  that breakthrough claim. Jobs's other claim, that the hardware and
  software necessary to create DVDs that would play in consumer DVD
  players cost about $5,000, is on target. Needless to say, going
  from a peripheral and program combination that costs $5,000 to
  building the same capability into the fastest Macintosh available
  (the 733 MHz Power Mac G4) and selling the entire package for
  $3,500 is brilliant work. Plus, Apple is also selling DVD-R blanks
  for $10 each, significantly less than the $30 to $40 the discs
  currently cost.


**Thinking Digital** -- So what do I think of Apple's new vision?
  It's compelling, in large part because it's a recognition of
  reality on Apple's part. Apple has been known for pushing the
  boundaries to provide new capabilities, as they did with iMovie,
  but I think the company has often looked too far out, rather than
  concentrating on the present. The fact is that vast numbers of
  people are living the so-called "digital lifestyle" right now, and
  by concentrating on that market, Apple could improve our lives in
  very real ways.

  Over the years, I've written plenty in TidBITS about integrating
  Macs into everyday life, concentrating in large part on the
  "kitchen Mac" PowerBook Tonya and I have set up; it handles our
  calendar, lets us access the Web for activities like ordering
  groceries, and plays MP3s from a server in the basement over an
  AirPort-enabled wireless network. And since May of 2000, I've been
  writing columns for Macworld.com about living the wired life.
  Apple may be a little late to the party many of us been having for
  some time, but it's good to have them here at last. I look forward
  to seeing how Apple tackles the problems presented by some of the
  other common digital devices that litter our lives, such as
  digital cameras, cell phones, and PDAs.

<http://www.macworld.com/columns/wiredlife/>

  Some of Apple's past and present moves in this digital lifestyle
  direction may feel gimmicky to those who can't imagine using them.
  We've been somewhat dismissive of iMovie in the past, and I'm sure
  many people have utterly no interest in burning DVDs with iDVD.
  But as Shawn King of The Mac Show reminded me while we were
  chatting at the Expo, sales and use aren't necessarily related.
  Apple is interested in selling products, and although they would
  like to see us using those products all the time, that's not
  necessary. So if iMovie helps convince someone to buy an iMac,
  Apple doesn't really care if that person makes only a couple of
  movies with it. Indeed, out of 160 people at this year's Netters
  Dinner (a geek-laden crowd if there ever was one), only about 10
  or 15 had ever made a movie with iMovie, and only a handful had
  made more than two or three. Similarly, I'm sure that many people
  who get the top-of-the-line Power Mac G4 with the DVD-R drive will
  happily burn only a few DVDs for friends and relatives to watch;
  even if it doesn't happen on a daily basis, iDVD will still have
  been a success in helping drive a sale for Apple. In short, it's
  important to remember that just because people may not make movies
  at the rate they send email, there's no reason to assume that
  video products aren't successful or important to Apple or to those
  who do use them.

  Let me leave you with one final thought. Jobs may be right about
  moving from the Productivity Age to the Internet Age and on into
  the Digital Lifestyle Age. But even though productivity
  applications and Internet clients have improved and become faster
  and easier to use, we're all still faced with a finite amount of
  time, and we haven't stopped using word processors or browsing the
  Web. Participating in the digital lifestyle doesn't necessarily
  come for free, as you've undoubtedly discovered while spending
  hours ripping audio CDs to MP3 files, shopping for a cellular
  phone, editing video tracks, or trying to manage a collection of
  thousands of digital photographs. The time necessary to
  participate in these digital activities has to come from
  somewhere, and I'd hate to see analog activities like cooking,
  exercising, or simply enjoying human companionship be pushed to
  the wayside. Or perhaps Apple will help us figure out how to
  integrate our Macs into those activities as well.


**Cast Your Vote** -- So what do you think? Is Apple on to
  something here? Or is the company just blowing smoke to cover the
  cracks in its strategy and execution that resulted in the recent
  disappointing financial results. Cast your vote in this week's
  poll on our home page, and let us know your opinion of Apple's new
  emphasis in TidBITS Talk at <tidbits-talk@tidbits.com>.

<http://www.tidbits.com/>


PowerBook G4 Titanium Burns Bright
----------------------------------
  by Jeff Carlson <jeffc@tidbits.com>

  Despite Steve Jobs's talk of ripping CDs and burning DVDs, the
  real heat of his Macworld Expo keynote address came at the end
  when he unveiled the PowerBook G4 Titanium, a svelte portable that
  promises to blaze through your data, roast your lap, and burn a
  hole in your pocket.

<http://www.apple.com/powerbook/>

  The buzz before the Expo suggested Apple had a new laptop in the
  works, and the question before the keynote became: would it be a
  jaw-dropping reinvention or just a speed-bump upgrade with
  improved specs? Make room on the floor for your jaw.


**Mercury Rising** -- The PowerBook G4 is certainly faster and
  more powerful than its predecessors. The first Apple portable to
  feature the PowerPC G4 processor, the laptop is available in two
  standard configurations (both can be customized at the Apple
  Store): a 400 MHz model with 128 MB of RAM and a 10 GB hard disk,
  or a 500 MHz model with 256 MB of RAM and a 20 GB hard disk (a 30
  GB hard disk is also available). Both configurations feature a 100
  MHz system bus, 1 MB of L2 cache, an ATI Rage Mobility 128
  graphics processor, 10/100Base-T Ethernet, a DVD-ROM drive capable
  of playing DVD video and CD audio, a 56K internal modem, an
  infrared port, room for an optional AirPort card, and a lithium-
  ion battery that can provide up to five hours of battery life.

  The PowerBook sports two USB ports and one FireWire port for
  expansion (apparently there was room enough for only three ports,
  which is why Apple dropped one FireWire port), one PC Card/CardBus
  slot, a stereo minijack, a VGA video output port, and an S-video
  output port. In short, almost everything a mobile Mac user would
  want from a modern laptop.

<http://www.apple.com/powerbook/specs.html>


**Thin Different** -- It isn't necessarily hardware specs that
  will drive PowerBook G4 sales, however. The new machine is
  constructed of commercially pure titanium, the strong but
  lightweight metal used in surgical implants and aircraft engines.
  As such, the PowerBook is bright and shiny, almost making the
  brushed-metal QuickTime interface look attractive. (I said
  "almost.") The titanium shell also accounts for the PowerBook G4's
  light weight: a mere 5.3 pounds, compared to 6.1 pounds for the
  current PowerBook G3 (FireWire) model. The difference may not look
  like much, but anyone who travels with a laptop will appreciate
  the lightened load. But here's the best part: the PowerBook G4
  Titanium is _one_inch_ thick, and that's with the lid closed.
  Apple has been making PowerBooks thinner and lighter since
  introducing the PowerBook G3 Series, but the G4 makes everything
  else seem positively bulky.

  Overall, the case is a bit shallower (9.5 inches) and wider (13.5
  inches) than existing designs. The good news is that the thinner
  body lowers the top edge of the screen, so the PowerBook G4 is
  likely to be more comfortable to use on an airplane. Oh, and Apple
  even changed the logo on the case so it is right-side up when
  other people see you using such a nifty device - or when it gets a
  cameo on television.

  How did Apple's engineers achieve this flattening feat? In
  addition to ever-shrinking components, they made some design
  decisions that capitalize on space savings. The DVD drive, for
  example, is a slot-loading device built into the front-right side
  of the unit and there are no expansion bays. The battery is slim
  and square, and fits into a compartment in the bottom. The
  keyboard is also thinner, though it uses the same layout of
  existing PowerBooks (including the annoyingly placed Fn key), with
  the addition of an Eject function on the F12 key. And the lid
  latch is a small magnetic clasp at the front (unfortunately, the
  G4 doesn't have the elegant latch-less closing mechanism of the
  iBook).


**The Widening Inferno** -- Impressed yet? How about the last big
  departure from the PowerBook lineage (and I mean _big_): the
  PowerBook G4's screen measures 15.2 inches in a "wide-screen"
  format (a 3:2 aspect ratio), which accounts for the machine's
  added width. The default resolution is 1,152 by 768 pixels, though
  the screen can also display more common resolutions (such as 1,024
  by 768 pixels) at a 4:3 aspect ratio. The included 8 MB of video
  memory displays millions of colors on external displays, plus
  supports mirrored and extended desktops on multiple monitors.
  Apple predictably touts the capability to use the larger screen to
  better edit video using iMovie or Final Cut Pro, but I'll be happy
  to make more room for the increasing number of palettes in
  programs like Microsoft Word 2001 and Adobe GoLive 5.


**Burn Rate** -- All this power does herald another hot aspect of
  the PowerBook G4: its temperature. Models on the Expo floor were
  definitely toasty on the bottom, even after accounting for them
  having been on lighted display tables. Considering that the
  titanium case must act as a heat sink, a lot of the heat generated
  by the G4 processor is bound to end up in your lap.

  Apple is selling the 400 MHz configuration for $2,600, and the 500
  MHz configuration for $3,500. Although not cheap, these prices are
  in line with new PowerBook models of the past. For many people at
  the Expo, the temptation to buy a PowerBook G4 drove conversations
  and comparisons. Some even gave in to their burning desires and
  placed orders at the Apple Store using the AirPort-equipped
  PowerBook G4 models on display.

  However, therein lies the biggest potential problem of the
  PowerBook G4 Titanium: can Apple keep up with demand? Jobs
  announced that the new machines would start to be available in
  limited quantities at the end of January. Given the company's
  history of announcing products before manufacturing is fully
  ramped up - especially with a complex and detailed product like a
  one-inch thick portable - it will be interesting to see how well
  Apple can keep up. Still, it's a flame worth tending: my order is
  already placed.


Mac OS X Solidifies at Macworld Expo
------------------------------------
  by Adam C. Engst <ace@tidbits.com>

  The thrust of Steve Jobs's keynote at Macworld Expo last week in
  San Francisco may have been to position the Macintosh as the hub
  for today's digital lifestyle, but equally important in the speech
  were the details Jobs provided about Mac OS X 1.0.

  Jobs first gave a brief demo of a few of the already-known
  features of Mac OS X, after which he showed the changes Apple has
  made since the public beta, based on feedback from the user
  community. He claimed, although I can't quite believe this, that
  Apple estimated that only 10,000 people would buy the Mac OS X
  Public Beta, and that they would receive only 3,000 to 4,000
  comments. Those estimates turned out to be wildly incorrect, with
  over 100,000 people buying the public beta and submitting over
  75,000 pieces of feedback.


**Distinct Improvements** -- Sounding humble, Jobs then worked
  through some of the major changes. Mac OS X now has a left-hand
  functional Apple menu (rather than a useless badge in the center
  of the menu bar) containing commands like Sleep, Restart, Logout,
  and others that you might want to access at any time. In response
  to comments about the lack of functionality in the Dock, Apple
  added contextual hierarchical menus to icons in the Dock - click
  and hold for menus that let you navigate folder hierarchies from
  docked folders, access recently used documents from applications
  in the Dock, and so on. To address complaints about the size of
  the Font panel, Apple made it resizable in a variety of flexible
  ways. And finally, to reduce the wasteful use of screen real
  estate in Mac OS X, Apple reduced the size of the toolbar in
  Finder windows, made it highly customizable, and provided a
  control for turning it off entirely. And, when the toolbar is
  turned off, Mac OS X switches from its all-in-one-window approach
  to a more familiar Mac OS 9-like style of each folder appearing in
  its own window when opened.

  Although all of these changes are excellent steps in the right
  direction, and I don't doubt that many more have been made as well
  thanks to user feedback, I hesitate to draw any hard and fast
  conclusions. For instance, the application menu remained to the
  immediate right of the Apple menu, and since that's the name of
  the application, it will continually change the position of the
  File and Edit menus that follow on to the right, harming usability
  by eliminating static targets for common usages. And although word
  has it that AppleScript is in Mac OS X, it remains to be seen if
  users will be able to script networking, printing, and other
  functions which are currently scriptable in Mac OS 9.


**Line in the Sand** -- Even if we don't know exactly what Mac OS
  X 1.0 will look like, we do now have a firm price and release date
  - you'll be able to buy Mac OS X 1.0 for $129 on 24-Mar-01. Jobs
  also announced that Apple would start pre-loading Mac OS X on all
  Macs by default in July of 2001. Mac OS 9.x will continue to run
  on new hardware for some time, so it should be possible to revert
  a Mac OS X machine to Mac OS 9, perhaps even with a dual-boot
  approach such as is used in the Mac OS X Public Beta. That's
  important, because otherwise some existing users may delay
  hardware purchases until they're ready to deal with Mac OS X. That
  would likely be especially true of schools and businesses that
  don't want to support multiple operating systems or that won't
  have approved it for release to their users yet.

  Jobs also reported on the number of developers committed to
  developing for Mac OS X; the details are immaterial and
  unverifiable, but Apple believes that developer support will
  follow a bell curve starting this March, peaking in July, and
  finishing off toward the end of the year. Although I expect
  Apple's expectations are accurate, some developers were
  disappointed that Apple is implicitly shouldering them with
  responsibility for releasing sooner when Apple's developer
  materials for Mac OS X still have notable holes, such as driver
  support for a variety of peripherals.

  With the release of Mac OS X, Apple is not so much walking a
  tightrope as playing a three-dimensional game of Twister while
  suspended above a pool of cohabiting alligators and piranhas.
  Snapping at Apple's heels are developers with programs that can't
  easily be carbonized or who require as-yet unavailable features in
  Mac OS X, and long-time Macintosh loyalists who fear losing
  significant investments in software, hardware, and knowledge.
  Standing by with safety nets to rescue Mac OS X 1.0 from these
  dangers are new users who face no transition troubles, Unix users
  excited about running Unix and mainstream productivity
  applications side-by-side, and developers creating new programs in
  Cocoa's fast development environment. Apple has worked miracles
  before, as with the transition from 68K to PowerPC, but it will be
  insanely difficult to meet the very real needs of all these groups
  by July, if not with the initial March release.



$$

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