TidBITS#545/28-Aug-00
=====================

  Speech recognition took first place in last week's poll on future
  technologies, so it's appropriate that this week Matt Neuburg
  looks at Apple's PlainTalk speech recognition technology, along
  with the alternative speech interfaces offered by QuicKeys and
  ListenDo. Segueing from voice to print, Kirk McElhearn returns
  with a review of David Pogue's "Missing Manual" on Mac OS 9, and
  we ask what factors help you decide to buy computer books.

Topics:
    MailBITS/28-Aug-00
    Poll Results: (Apple) Pie in the Sky
    BookBITS: Mac OS 9: The Missing Manual
    Bossing Your Mac with PlainTalk

<http://www.tidbits.com/tb-issues/TidBITS-545.html>
<ftp://ftp.tidbits.com/issues/2000/TidBITS#545_28-Aug-00.etx>

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MailBITS/28-Aug-00
------------------

**Quicken 2001 Ships** -- Intuit has begun shipping Quicken 2001
  for Macintosh, the latest version of its market-dominating
  personal finance package. Quicken 2001 offers a global search and
  replace feature which operates across accounts, the capability to
  notice repeated payments and proactively remind you they're coming
  due, plus a software update feature which can automatically notify
  you when updates or bug fixes are available. Intuit also claims
  over 500 financial institutions now support online banking
  functions in the Mac version of Quicken, though less than 70
  currently support direct connections - the others merely provide
  data you can download into Quicken. The Windows version of Quicken
  2001 also sports features missing on the Mac side, including a
  Smart Reconcile feature which can find and correct common register
  errors and improved portfolio management features. Quicken 2001
  requires a PowerPC-based Mac running Mac OS 8.6 or higher, 32 MB
  RAM or more, and a CD-ROM drive; it costs $60, although buyers are
  eligible for a $20 mail-in rebate if they can provide a photocopy
  of the packing slip for Quicken 2001. [GD]

<http://www.shopintuit.com/q2001/q2001mlps/index.asp>
<http://www.intuit.com/banking/filist.html>


**Poll Preview: Them Tomes, Them Tomes** -- Literally hundreds of
  new computer books appear every year, covering the latest versions
  of software, passing on tips and techniques for creating
  everything from Web sites to digital videos, and opining on the
  state of technology and the industry. Frankly, it's overwhelming
  (and if you don't believe me, take a gander at the size of the
  computer section in a large bookstore). But despite the books
  whose pages should have been allowed to remain in tree form, there
  are true gems, books that offer assistance you can't easily find
  elsewhere or that provide a unique perspective in a form far too
  detailed for a magazine or Web site. This week's poll question,
  then, asks, "Which factors most influence your decision to
  purchase a computer book?" Perhaps it's a combination of a review,
  special pricing, and being able to flip through a copy first, but
  whatever the specifics, register your opinions on our home page
  (and if you never buy computer books, there's an answer for you
  too). [ACE]

<http://www.tidbits.com/>


Poll Results: (Apple) Pie in the Sky
------------------------------------
  by Geoff Duncan <geoff@tidbits.com>

  As we approach the year 2001, we don't yet have flying cars, a
  space program for the masses, or (thankfully) red-eyed artificial
  intelligences with a predilection for shooting crewmen out of
  airlocks. However, we still live in a time of great technological
  advancement. In last week's poll we asked, "Which technologies do
  you most want to use on your Mac or on future Macs?" A number of
  these existing technologies may enhance future Macs - and a number
  are available today, if only in preliminary form.

<http://db.tidbits.com/getbits.acgi?tbpoll=54>


**Speech Recognition and Dictation** -- Garnering 58 percent of
  responses, speech recognition narrowly edged out All-Wireless
  Components as the most-requested technology. The capability to
  talk to your computer is available today in Apple's own limited
  PlainTalk speech recognition (which ships as part of Mac OS 9),
  and in products like IBM's ViaVoice, which offers continuous
  speech recognition on the Mac. (See Matt Neuburg's article on
  PlainTalk in this issue, and last week's review of ViaVoice.)
  Being able to talk to a computer is a long-running staple of
  science fiction; however, today's products are specialized and
  restricted, so there's plenty of room for the technology to
  expand. And if you think dictating a novel, letter, or email
  message sounds like paradise, remember that learning to dictate
  effectively is often more difficult than learning to type.

<http://db.tidbits.com/getbits.acgi?tbart=06085>


**All-Wireless Components** -- The next-highest category, with 52
  percent of the responses, means getting rid of the rat's nest of
  cabling surrounding your Macintosh. Apple has recently taken a few
  steps in this area with AirPort wireless networking and the all-
  in-one USB, power, and video cables on its new displays. Wireless
  keyboards and mice have existed for many years, and wireless
  peripherals (like scanners, hard drives, and printers), and even
  wireless monitors are certainly within the realm of possibility.
  (Indeed, printers that can receive print jobs via infrared have
  been around for a while.)

<http://db.tidbits.com/getbits.acgi?tlkthrd=1124>


**Holographic or Heads-Up Displays** -- Long employed in movies
  and television, these options may be ways to replace monitors or
  traditional computer screens, and made up 31 percent of the
  responses. A holographic display could show a 3-D computer
  interface manifested in space in front of the user, although these
  may not be bright enough for many tasks or for outdoor use. Heads-
  up displays vary in implementation but use images that are
  superimposed or drawn in front of a user's surroundings. Heads-up
  displays might appear as goggles or headsets which project an
  image directly on to the retina - perhaps ideal for PowerBook
  owners! - or which are projected onto a surface (such as a visor,
  glasses, or a windshield).


**Handwriting Recognition** -- With 28 percent of responses, and
  tying with Extreme Portability, handwriting recognition is the
  capability for a computer to accept handwritten input, usually on
  a tablet or another pressure-sensitive area of a device. Apple's
  now-defunct Newton PDA - particularly Newton 2.0 - offered good
  handwriting recognition on its entire screen; the ever-popular
  Palm devices recognize a stylized handwriting (Graffiti) in a
  small area at the bottom of the screen. Handwriting recognition is
  a comparatively real technology, but it has yet to make its way
  into mainstream personal computer products, possibly because of
  the added cost of providing a writing surface, and the difficulty
  (or impossibility) of replacing the keyboard on current computers.


**Extreme Portability** -- Also known as "wearability," extreme
  portability means shrinking a computer system down to the point
  where it's highly portable or can actually be worn by a person
  with little difficulty. There's a great deal of research now into
  wearable computers, and this sort of portability is likely to use
  other technologies mentioned here - speech recognition, heads-up
  displays, wireless components, and more.


**Biometric Security** -- Security-conscious readers, accounting
  for 20 percent of the responses, are looking forward to biometric
  security, which establishes the identity of a computer user using
  unique characteristic(s) of that person, rather than using a
  password or other access methods that aren't tied to a particular
  individual. Mac OS 9's Voice Verification feature is an example of
  biometric security in that it enables a person to log into a
  Macintosh by speaking a passphrase which the computer analyzes for
  similarity to recordings of the same person speaking the
  passphrase. Other forms of biometric security could include
  fingerprint or palm-print verification, or retinal scans.

<http://db.tidbits.com/getbits.acgi?tbart=05625>


**VR or Immersive Interfaces** -- Nineteen percent of the
  responses were for these types of alternative interfaces, which
  plunge users into an artificial environment, possibly blocking
  some or all of the user's perceptions of the physical world. Users
  typically manipulate data or interact with the computer using
  gestures (a haptic interface) and are sometimes represented by a
  computer-generated object called an avatar. The idea of virtual
  reality entered the popular consciousness with William Gibson's
  1984 novel Neuromancer and remains a staple of popular culture, as
  recently exemplified by the Hollywood blockbuster The Matrix.
  Although current technology doesn't live up to the pop-culture
  hype, early consumer-oriented VR products have already appeared,
  and virtual reality applications are performing growing roles in
  specialized fields like engineering and medicine. The technology
  has obvious mass-market applications in entertainment and games.

<http://www.amazon.com/exec/obidos/ISBN%3D0441569595/tidbitselectro00A/>


**Brainwave Recognition** -- Fifteen percent of responses were
  registered for brainwave recognition, in which a device actually
  analyzes electrical signals in your brain and translates them to
  input for your computer or other devices. Brainwave-driven
  products are available today from IBVA Technologies - they're a
  long way from telepathy, but they open up new possibilities for
  user interfaces and computer access for the disabled.

<http://www.ibva.com/>


**Cup Holder and Other** -- Of course, in this era of monster
  SUVs, what future Macintosh would be complete without a cup holder
  or three? The popular beverage storage device (which is _not_ the
  same tray that holds your CDs) picked up 13 percent of responses,
  while 9 percent were thrown at the mysterious Other category. Only
  time - and a look through the TidBITS Talk discussion on the topic
  - will reveal the technologies for which those votes were cast.

<http://db.tidbits.com/getbits.acgi?tlkthrd=1138>


BookBITS: Mac OS 9: The Missing Manual
--------------------------------------
  by Kirk McElhearn <kirk@mcelhearn.com>

  In 1990, I bought my first Macintosh, a PowerBook 100 that
  included a whopping 2 MB of RAM, a 20 MB hard disk, and System 7.
  As a new computer user, I was amazed at how easy it was to use,
  and, especially, how simple and clear it was to manage the system
  software.

  Those days have changed. My latest Mac, an iMac DV SE, came with
  128 MB of memory, a 13 GB hard disk, and (here's the big
  difference) Mac OS 9. Although I no longer have the old PowerBook
  for comparison, I remember the System Folder taking up only a few
  megabytes of hard disk space. On my iMac, the default System
  Folder (without any third party additions) takes up 175 MB for
  2,179 items. Needless to say, the Mac OS does a lot more than
  before, but it has become far more complex and confusing.

  For a guide to the new operating system, I turned to the much-
  hyped Mac OS 9: The Missing Manual, by David Pogue (Pogue
  Press/O'Reilly, 2000, $19.95). (David also worked with TidBITS
  publisher Adam Engst on Crossing Platforms: A Macintosh/Windows
  Phrasebook; see "Macintosh-Windows Translation Dictionary" in
  TidBITS-509_.)

<http://www.amazon.com/exec/obidos/ISBN=1565928571/tidbitselectro00A/>
<http://www.amazon.com/exec/obidos/ISBN=1565925394/tidbitselectro00A/>
<http://db.tidbits.com/getbits.acgi?tbart=05712>


**Not in the Box** -- There is a trend in the software industry
  that started a few years ago, and is becoming the norm: many
  programs no longer ship with printed manuals. TidBITS commented
  on this back in mid-1998 in "The Death of Documentation" in
  TidBITS-428_. In the best of cases, you get a well-formatted PDF
  file of the manual; sometimes the manual is composed of HTML files
  (such as the help system included with Mac OS 9); and, in the
  worst case, you get some kind of Internet-based help that is
  neither practical nor easy to use. For complex applications or
  system software, these help systems are seldom sufficient. Also,
  accessing electronic help often obscures the program about which
  you're seeking (leaving you frequently switching between
  overlapping windows) or changes the state of your computer,
  further confusing matters. One of the great advantages of a
  printed manual is that it can sit on a desk or your lap for easy
  reference without altering what appears on screen or changing
  what the computer is doing.

<http://db.tidbits.com/getbits.acgi?tbart=04865>

  I consider myself a Mac power user, and have never felt the need
  for a third-party book telling me how my Macintosh works. I have
  always managed to find enough information from user groups,
  magazines, and electronic publications like TidBITS, but Mac OS 9
  seemed far more daunting than previous versions.

  I don't know exactly what I expected to find, but I must say I was
  surprised. There are many new functions in Mac OS 9 that I knew
  little about, some functions in other recent operating system
  versions that I never really explored, and some simple tricks that
  I never considered.

  I actually read the book from cover to cover, so I could see
  exactly what I was missing (but I am one of those people who
  _likes_ reading computer manuals). After having discovered many
  new details of Mac OS 9, I've dipped back into this book often for
  more. For instance, the presentations of new features, such as
  Multiple Users and the encryption options, gave me an awareness of
  how these features work. The chapter on managing memory, while not
  totally new information to me, is well designed and gives a crash
  course in understanding both how the Mac OS uses memory and how to
  tweak it for maximum performance.

  The book's organization reflects the way a new user might approach
  a Macintosh: first the Mac desktop, followed by help using
  applications, then the components of the system itself, details of
  getting online, and finally networking. The presentation of the
  Mac OS 9 desktop is a fine and detailed introduction to the
  operating system's basic interface features. You learn how to
  tweak and configure the desktop, windows, and folders to fit your
  needs.

  From there the book goes on to discuss applications: how they
  work, how to manage memory, and an introduction to AppleScript.
  This last section was, indeed, no more than an introduction, and
  provides little information on programming with the AppleScript,
  which is a bit of a shame. AppleScript is one of the key
  unappreciated features of the Mac OS, and a better presentation
  could show just how useful it can be.

  Part three examines the components of Mac OS 9 and is probably the
  most useful section to me. I've often wondered exactly what all
  those extensions and control panels do, and I finally found out
  about many of them that I could disable to save memory. For
  example, it's useful to know that if you are not running a
  network, you can safely disable both the AppleTalk and File
  Sharing control panels. If you're not planning on having multiple
  users work on your Mac, you can turn off Multiple Users. Tips like
  these free up memory for other uses, and can be a boon if your
  computer contains a relatively small amount of RAM, such as the 32
  MB in the early iMac or iBook configurations. (You can also find
  detailed information about the contents of your System Folder
  using the shareware InformINIT or Extensions Overload; Casady &
  Greene's Conflict Catcher also includes an extensive reference
  library.)

<http://www.informinit.com/>
<http://db.tidbits.com/getbits.acgi?tbart=04879>
<http://www.extensionoverload.com/>
<http://db.tidbits.com/getbits.acgi?tbart=04960>
<http://www.conflictcatcher.com/>
<http://db.tidbits.com/getbits.acgi?tbart=05086>

  Two short chapters give an overview of using the Mac with the
  Internet, and the next section talks about setting up a network
  with your Macs. Then the book examines a few disparate subjects,
  such as printing, sound and video, speech recognition, and ends up
  with three appendices on the different menu commands, installing
  the Mac OS, and troubleshooting.


**Encyclopedia Macintosh** -- There are few negatives in this
  book. The main one that stands out is the author's claim that the
  book "is designed to accommodate readers at every technical
  level," but real beginners should stay away from this book. If you
  are just starting out with the Macintosh, you would be better off
  looking for a book written expressly for beginners. The problem
  here is that the book is written more like an encyclopedia or
  other reference book. It is not a tutorial, even though, as I said
  above, the order of chapters does reflect the way one might
  approach a Mac. But once you get to know your Mac, this book would
  be an ideal reference manual, thanks also in part to an excellent
  index.

  The book carries David Pogue's distinctively light-handed writing
  style, and the layout makes it one of the most visually satisfying
  computer books I have ever read; kudos to designer Phil Simpson
  and the rest of the book's production team. The typeface is easy
  to read, sidebars and figures are prominent and informative, and
  section titles are reversed in a black box at the page edges,
  making it easy to thumb through the book to find what you are
  looking for. Also, like other O'Reilly titles, the book has a
  lie-flat binding that helps prevent pages from flipping on their
  own when the book sits on your desk.

  While this book lacks the detailed tutorial quality that would
  make it ideal for beginners, it will be very helpful to any Mac
  users who are beyond the beginner stage, want to know more, or who
  desire a reference manual to everything in Mac OS 9.

  [Kirk McElhearn is a freelance translator and technical writer
  living in a village in the French Alps.]


Bossing Your Mac with PlainTalk
-------------------------------
  by Matt Neuburg <matt@tidbits.com>

  In TidBITS-544_, I wrote about continuous speech recognition on
  the Mac using IBM's ViaVoice, which enables you to dictate
  sentences and have the computer type them. ViaVoice also does some
  discrete speech recognition, meaning you can say certain
  predefined commands to it, such as to select the next word, paste
  text, or turn off the microphone. But if you _only_ want to give
  your computer spoken commands, you probably can, right now, for
  free - with Apple's own system-level discrete speech recognition
  feature, PlainTalk.

<http://db.tidbits.com/getbits.acgi?tbart=06085>


**What Day Is It?** PlainTalk's first rumblings were felt in 1990,
  when speech recognition labs complained of a sudden "brain drain."
  Apple, sparing no expense, was hiring every researcher it could
  find. After about a year of intensive work, Apple began
  demonstrating the fruits of its labors, code-named Casper, which
  became publicly available as PlainTalk in the AV Macs of 1993; it
  was then made standard in 1994 as part of System 7.1.2, with the
  emergence of the PowerPC-based Macs. Since then, all PowerPC Macs,
  and even some 68K machines, have been awaiting your spoken orders.
  Yet, many users are unaware of this, because speech recognition
  isn't present by default - you must specify it explicitly when you
  do a system installation. To install it, insert your Mac OS CD-
  ROM, launch Mac OS Install, and when you get to the Install
  Software screen, click the Customize button, select English Speech
  Recognition, and deselect everything else before continuing with
  the installation process.

<http://www.apple.com/macos/speech/>
<http://db.tidbits.com/getbits.acgi?tbart=03790>
<http://db.tidbits.com/getbits.acgi?tbart=03193>
<http://db.tidbits.com/getbits.acgi?tbart=02448>
<http://db.tidbits.com/getbits.acgi?tbart=04032>


**Open Speech Help** -- PlainTalk speech recognition appears as
  four software components. The Speech control panel must be
  present. The Speech Recognition extension enables any program to
  do speech recognition; but of itself it does nothing, so Apple
  also provides an interface, the Speakable Items extension that
  lets you open any item in your Speakable Items folder (which is in
  your Apple Menu Items folder) by saying the item's name.

  There is also a hardware component - the microphone. Apple
  designed a special microphone for speech recognition, called the
  PlainTalk microphone, recognizable by its longer jack and unusual
  shape. This almost killed speech recognition on the Mac, because
  people didn't know how to use the microphone (and Apple, as usual,
  provided no instructions), so they thought it was broken. You do
  not speak into the "face" of the microphone; you lay the
  microphone on top of your monitor with the "face" upwards, and
  speak into the "top" of the microphone, which faces you. Some
  recent machines with built-in microphones don't need this external
  one; but iMacs _do_ require it _despite_ the built-in microphone,
  and the situation is confusing for other machines as well - if in
  doubt, perform an Apple Tech Info Library search on "plaintalk and
  microphone" and pray for clarification. Snazzy noise-cancelling
  speech recognition headsets work too.

<http://til.info.apple.com/techinfo.nsf/artnum/n15884>

  With speech recognition installed, go into the Speech control
  panel and set up Listening options: do you want to have to hold
  down a key, such as Escape, all during each command, or do you
  want to leave recognition on constantly, perhaps prefixing your
  commands by some introductory expression (such as "Computer" or
  "Yo!")? Next, turn on Speakable Items. A "helper" floating window
  appears, showing that Speakable Items is running, and you can give
  commands; "show me what to say" is a good first command. Depending
  on your choice of animated icon, you'll see various images
  suggesting that speech recognition is sleeping, listening,
  obeying, or confused.


**Make This Speakable** -- PlainTalk doesn't need training for
  your voice, but before you can say anything the system must have a
  complete list of everything you are allowed to say; recognition
  consists of finding the best match from that list. In the
  Speakable Items interface, the list is precisely the contents of
  the Speakable Items folder. Unfortunately, as the list grows,
  PlainTalk becomes less confident and more likely to execute a
  mismatch or report no match at all. You should remove from the
  Speakable Items folder every command you're not likely to use; and
  you should take advantage of an important feature, new in Mac OS
  9, that lets you associate a command with a specific application,
  by putting it in a folder with that application's name inside the
  Application Speakable Items folder.

  What sort of thing can a command be? Basically, it's anything you
  can open from the Finder. If the command is an alias, it opens a
  file or a folder, or starts up an application. If the command is a
  stand-alone AppleScript, it runs the script. Many such scripts are
  included (don't forget to look in the cleverly concealed More
  Speakable Items folder), and you can of course write your own, so
  you can do whatever AppleScript can do. A particularly cool
  feature in Mac OS 9 is that speech recognition is itself
  scriptable, so you can write an AppleScript script that provides
  its own list of things the user can say, responding to each in
  some custom manner; to learn more, download the Scripting Speech
  help module.

<http://www.apple.com/applescript/help_mods.html>


**Speak in Macro** -- AppleScript, however, has its limits: it can
  drive only programs that are scriptable. If this falls short of
  your needs, consider version 5 of QuicKeys, which appeared a few
  months ago. I've discussed QuicKeys extensively in TidBITS, and
  version 5's support for speech recognition is significant.
  QuicKeys, as you know, is a macro program, meaning that it can
  type, push buttons, choose menu items, and click the mouse; now,
  through speech recognition, a QuicKeys action can be triggered by
  your voice.

<http://db.tidbits.com/getbits.acgi?tbser=1044>
<http://www.cesoft.com/products/qkmac5-fb.html>

  QuicKeys' speech interface is simple but clever. The command
  phrase that triggers an action is up to you: it can be the
  action's name, but it needn't be. Moreover, although QuicKeys is
  independent of Speakable Items (because they provide two different
  interfaces to Speech Recognition), the two can coexist, and can be
  turned on and off individually; the "helper" floating window is
  present if either is on. As with Speakable Items, you can specify
  an introductory expression as a prefix to command phrases; you can
  thus channel your command to the correct listener. For example, in
  the Speech Control panel, I specified that Escape must be held
  down during a command, with no prefix; but in QuicKeys I specified
  that commands must be prefixed by "QuicKeys". Now "What time is
  it?" works, and "QuicKeys press Home" works too.


**Turn Speakable Items Off** -- Another discrete speech-
  recognition offering is MacSpeech's ListenDo, a Speakable Items
  replacement. The two are not compatible, but that's okay, because
  ListenDo is better; indeed, it's what Apple should have done in
  the first place. Speakable Items is clumsy to operate and
  maintain: you toggle it off and on in a control panel, view
  commands as items in the Finder, and edit scripts in some third
  place (such as Apple's Script Editor). But ListenDo provides a
  single centralized interface: it's an application, so recognition
  is on when it's running and off when it's not, and its windows let
  you view and organize commands _and_ edit their scripts. Also,
  every item in Speakable Items is an application, so each time you
  perform a command, you add it to your Recent Applications list
  under the Apple menu, which is maddening; with ListenDo, that
  doesn't happen.

<http://www.macspeech.com/products/ListenDo.html>

  Furthermore, like QuicKeys, ListenDo is a macro program, with
  native commands for typing, pushing buttons, choosing menu items,
  and clicking the mouse. But ListenDo improves upon QuicKeys in two
  important ways. First, it's free. Second, it provides a completely
  dynamic interface to choosing from menus: you say a menu's name,
  that menu pops down and holds, you say an item in that menu, and
  the menu item is chosen. Where both AppleScript and ListenDo's
  native macro abilities fall short, you can supplement them with
  another scriptable macro program; for example, when I say "Close
  all but the front window," ListenDo tells OneClick to perform this
  action.

<http://db.tidbits.com/getbits.acgi?tbart=05881>


**Tell Me a Joke** -- With all this rich choice of options for
  ordering my computer about, which do I personally use on a daily
  basis? ListenDo is my favorite, but the real answer is _none_,
  because I find PlainTalk speech recognition technology to be flaky
  and undependable. It's a toss-up whether a command will be
  understood at all; even worse, PlainTalk has an unaccountable
  habit of going deaf. This happens on both my computers, so I tend
  to feel that the problem lies at system level, not in some
  extension conflict or machine-specific shortcoming (though I'd be
  happy to be proven wrong). And because the problem is systemic, it
  doesn't matter which interface I use, because they all rely on
  Speech Recognition, which is what isn't working. The only solution
  is to reinitialize PlainTalk by toggling Speakable Items, QuicKeys
  speech, or ListenDo off and on; and that's too much trouble

  However, if you're among the many people longing for speech
  recognition on the Mac, and you haven't yet tried Apple's own
  speech recognition technology, don't turn a deaf ear to the easy
  availability of PlainTalk and the improvements on it offered by
  QuicKeys 5 and ListenDo.


$$

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