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Uncle Zebulons Will 2.0

File uncle-zebulons-will-20.hqx
Size 227.4 KB
Version 2.0
Category Adventure Game
Year 1995
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About

Uncle Zebulon's Will is a 1996 text adventure by Magnus Olsson, written in TADS. It took first place in the TADS division of the inaugural Annual Interactive Fiction Competition. The premise: your eccentric Uncle Zebulon always claimed to be a wizard, and now that he has passed away, you discover it was all true.Story and settingThe player visits Zebulon's house to claim a single item from the estate, as the will permits. The rooms are stuffed with magical curios, and exploring them reveals that the late uncle's wizardry was no exaggeration.PuzzlesThe game centers on magic-themed puzzles: figuring out what each enchanted object does and combining them to unlock new areas. Choosing which one item to take home is itself part of the puzzle.Competition pedigreeWinning the TADS division of the first IF Comp in 1995 placed Uncle Zebulon's Will among the formative works of the modern interactive-fiction revival.PlatformAs a TADS game it ships as a story file run by a TADS interpreter; classic Mac interpreters were available at the time of release.

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