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Catch The Buzz 2.0

File catch-the-buzz-20.hqx
Size 339.0 KB
Version 2.0
Category Arcade Game
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About

Catch The Buzz 2.0 is a May 1995 arcade game from Lionel Cons (cons@dxcern.cern.ch) of CERN. It looks like Tetris on the surface, but the goal is entirely different: instead of stacking blocks, the player must corner and catch a small, fast-moving creature called the Buzz inside the playfield.GameplayThe Buzz is a nasty little beast that skitters around the grid; the player has to manipulate the play area to trap it, blending puzzle layout with reflex-driven pursuit.Version 2.0Version 2.0 is a complete rewrite. The rules are unchanged, but animation is dramatically smoother thanks to Ingemar Ragnemalm's SAT sprite package, and the game now runs in color while still supporting black-and-white screens. Several graphics and sounds were also refreshed.CompatibilityThe author states it should work on any Macintosh running any reasonably recent system version.DistributionDistributed as shareware via Info-Mac as catch-the-buzz-20.hqx, BinHex 4.0 encoded; in-game help points to additional information and registration details.

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